For ages I have already Killzone 3 and Resistance 3, but this I had alluded to by then only a few hours.
For HW in: I am surprised at what has this "toy" for quality.
The Move Controller and Navigation Controller can be easily inserted and removed and lock securely. Even on the small straps has been thought, you do not remove these before separately.
Knew until now not that an extra mini USB port has the Move Controller for such HW supplements, which can be used only if two locks are pressed inward.
All important keys are available and easily accessible. The trigger and div. Other buttons on the gun are transmitted electronically and are working properly and provides good tactile feedback.
The red color of the Sharpshooters is very chaotic and this shows once again how proscriptive the "German / European" consumers. It could otherwise easily than go through a "real" weapon. Not the one with a Move gun robs a bank. There is also the HW in gray with apparatus for a Red Dot sight, but then at a different price.
I tested the unit up to now with The Shoot demo, Resistance 3, Killzone 3, Time Crisis and with it specially purchased Socom Special Forces. House of Death Overkill is ordered.
Killzone 3:
Most fun it is with me Killzone 3, although as other reviewers disagree.
After some Kallibrierungszeit and a settling-phase of about 1-2 hours has thus made a lot of fun. It's truly amazing how unerringly can thus be. From time to time the crosshairs running something from the middle, then briefly move with the weapon twice in a circle, then it goes with me again. The magnetometer on Move Controller I have off. Online I have therefore not yet been played.
Resistance 3:
Thus it is also very good, I think it's so still more fun than playing with the normal controller. They think just already, you have a right weapon in his hand, even if the ball forward is lit in pink to red.
Time Crisis and the demo of The Shoot are going very well, the gun is just best for Rail Shooter.
I'm looking forward to haouse of Death, because many say yes, that it is the best rail shooter game for the PS3.
Socom:
The game has been tailored to the Sharpshooter, it supports as the only game the lever on the side to switch from single to continuous fire. Class game that I bought only for the weapon. Funny, this very good game would otherwise have not been on the screen. I really recommend it for the Sharpshooter well or because it happens rather somewhat tactical, as in the other games.
Reloading works in most games through "repetition" of the front part of the gun or the R2 button below the handle located. The R2 but is rather not for me, because it lets the weapon always moves upwards a little.
Incidentally, there is a lock button on the handle to lock the time button (Move button). Lustig is a video on Youtube, as saying the two testers, that there is not a game that supports Locktaste and remember this does not mean that there is only one lock button. Sinnfrei but the key is still.
One thing I can not understand. Why not leave it to Sony that each button can be freely configured in the games, as it is possible in most PC's. Thus a significant criticism of this HW would have disappeared.
The other point of criticism, which many say in various forums about this weapon, which she is difficult or impossible to Kalli brate, I can not confirm that. It requires just a little time and is carried out rather different each time you play. Here the casual gamer can feel like losing the Sharpshooter but quickly. But for me that was doable and I really think this Sharpshooter as an enrichment for the shooter play.
Here just always make worlds collide Controller Players and MoveUser as has just always a favorite one. Personally, I've always found anyway the Xbox 360 Controller better than the Sony. Whether you can use the Sharpshooter Online / should and so ever has a chance, I can not say, since I as a casual player just still own a life outside of the PS3 / Xbox.
Conclusion:
As I said, we already have anyway the games and the Move HW (was quite dusty with me until the purchase of the Sharp Shooter), I can recommend the Sharpshooter as nice enriching fully.
For the price, the part is super processed and fits comfortably in your hand. Of course it is a little harder.
My tip, buttstock sat quite pure, comfortable on the couch and then you can very well play with it.
You need not be so in front of the TV.
PS .: I do, however, still down the blinds, so that no one is watching, like a man standing in front of his 45jähriger LED with a luminous red plastic gun and rejoices over every headshot. Enough already that my better half always shakes his head.
Addendum 10:01:13 experience with House of Death Overkill, The Shoot and Goldeneye Reloaded:
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- House of Death Overkill is fun, is well implemented and in multiplayer with a buddy just funny, but turned funny. The graphics are a bit dowdy but it's on the screen so much going on, because you have no time anyway great to look at the graphics.
- The Shoot is more for older children, but is also entertaining and ensures replayability because you want to improve.
- Goldeneye: it simply is fun when you're James Bond fan. Is it possible to play very well with the Sharpshooter. In close combat the Sharpshooter is unfortunately somewhat at a disadvantage. When snipers he just makes humor.
The game has helped me with a fundamental problem with Move. My seat distance from the camera was about 3.5 m. That worked all played Move titles, it has but me. Depending on Game always more or less annoyed that the target cross after a certain time ran from the middle and I had to re-Kalli brate Goldeneye shows as the only on at this distance that the Move camera can not detect properly. Now I 've put myself 2m before the Cam at the Sharpshooter games ca. Behold, the once kallibrierte crosshair will now remain in the middle. Perhaps this helps some.