Moscow in 2033, and there's nuclear winter - in the truest sense of the word. What's left to people who lives in the underground shafts under the town in fear of mutants werewolf-like creatures that storming to hundreds the small stations. When his threat of being overrun, the 20-year-old Artyom sets off to find a man named Miller. The Council knows. But why just Artyom? Now, another did not seem to want to take over this job grime, the journey is ultimately dangerous. But the boy has a rare gift. He sees what is hidden from others, and he can hear it. The mysterious black ...
I seized the opportunity, because I thought to buy a Metro horror shooter. An introductory course on Youtube and the red 18 on the cover had led me into temptation. In fact, it is rarely scary. Too often it is accompanied by other road and sees all too mortal man opposite, instead of the hungry Viechzeug. The atmosphere is gloomy apocalyptic held, hopeless, dark. Stealing is sometimes inconsistencies in the narrative, Metro knows its setting credible for sale. The community of survivors acts sworn, caring and cynical in the face of almost certain death. The situation at the gates probably could not swallow. Graphics and synchronization play the clever hands.
Why always the hard way? The gameplay suggests versatility. One should just sneak to mutualise take all. And in the narrow tube levels? That's it yet, but so does not that. Metro is not a stealth game and does not follow a clear set of rules. If you switch a guard with a throwing knife away from the other, that does not mean of course that this goes unnoticed. Far and wide no one to see, but the alarm shrieks going on. I let it therefore remain despite a long history of Splinter Cell-soon and fired at anything that moved. Without knowing what I built so ...
The Boomstick modified resourceful: Man chooses a colorful arsenal of shotguns, arrow spin, Sniper Colts and pneumatic shootas. One of the latter, incidentally, I was wearing the second act to the end. One finds it much too fast and they can not be beat in terms of damage and precision. While even a drilled Kalashnikov magazines must shoot in a Novalis, before going to the ground, enough with the soft air gun a bullet. The only downside: It does not just reloaded, but also be inflated by hand. In general it is to experiment. Facts and figures do not exist, the basis of which one could compare the cannons. Prices may be a clue, but no longer.
Too bad: The game has an alternate ending in store, of which I knew nothing until the final credits. And there only because Steam drew my attention to the success. Alternative solutions are not offered for sale as playing time so act bearing in mind that they are trying to go. So to choose the shortest. Especially as the decisions to which the option is moored, seem sometimes to be insignificant details as interacting with lying about musical instruments. I would have liked more apparent.
In short: Metro 2033 is an atmospheric first-person shooter with an exciting story and traditionally short playing time of just under ten hours. Pretty to look at, it ensures the mandatory discipline of the genre. The title "exceptional" but is the half-heartedness in the way, with some nice ideas have been addressed. Ideas like the lousy functioning stealth passages and the unconscious influence on the outcome. And so there's no synchronization for the protagonist, although he @ venues as narrator in the loading screens? The I-interrupting-before-he-say-that-can-make-a-and-Running-Gag resulting number it once was funny before the Third World War. Have My recommendation therefore subject to all those who stand on the end-time scenario and nothing else to shoot.