Buy.  Immediately!  - Short review, enormous game fun

Buy. Immediately! - Short review, enormous game fun

Cities: Skylines (computer game)

Customer Review

SimCity game was about ten hours exciting for me. After obvious errors came to light. As there would be (excerpt): a little scary Map, the online compulsion nonsensical gameplay decisions such as the one-lane motorway and many, many more. It was Sim City long time for me the only hope for clever city management. Now is Cities: Skylines since. And it's a near-perfect urban simulation.

First pluses reaped the part already for release. An attractive price, no major bugs, mod support and no restrictive DRM policy.

What struck me first? There is not a tutorial. I'm thrown into the cold water and pointed only with text overlays on functions. But that's okay, because at the beginning, not all buildings, streets and features are available. Gradually, I turn these rather free and get so carefully brought to the matter. (By the way: In the sandbox mode you have immediate access to everything) After a short time the first roads are paved, defined individual areas (residential area, industrial area, industrial area) and drafted the first inhabitants. Unlike Sim City I have to work underground in order to regulate the water supply and sanitation.
And now here is to make it in details. There is for example the flow direction of the water. I build the water pumps for drinking water supply below the sanitation, the Cims go the inhabitants of the city to the barricades. Because instead of clean water is dirty water from the tap. Delicious matter what threatens are excerpts, deaths and consequently the loss of Barem.

Unlocks done whenever I reach a certain population. Unlike Sim City I can in Cities: Skylines numbers beyond the million reached Mods will be in the long run probably still more in there. And therein lies the challenge. Because an adjustable difficulty level does not exist. With the city's tasks and the requirements for me to grow as a mayor.
The education system will be managed, the formation of layers need to be considered and if we put too many water pumps along the river, there is decline in the long term the level until we and our citizens high and dry. While there are no disasters like in Sim City, but if we tear away a dam without consideration, which can lead to a tidal wave, and our city is drinking from. The have but not quite anxious developers because even underwater life goes on almost as usual Nevertheless funny.

And then there's the traffic. Taking especially later in the game an ever greater part of my time. Which lane road, two-lane, six-lane is the right one? Should I equip the highway with noise barriers? And where do roundabouts sense? Questions that I can answer by extensive statistics, including through.

The there is almost to all parts of the game and give them information about where I have to turn in my city on the screws.
Speaking of screws. Policy there in Cities: Skylines also. So I can classify individual districts of the city with a brush in districts and individual districts make different promises. When to complain, for example, residents in uptown about too much truck traffic, then I forbid there simply the passage of lorries. Done. Derlei decisions usually go hand in hand with other income, because then, for example more tax may be levied. Or am I doing electricity meters compulsory for all households and even decreases the power consumption in the whole city.

Is there really something to Cities: suspend skylines? Really not much. Technically, the developers have worked really clean so that bugs occur rarely. Okay, there is no day-night cycle like in Sim City and here and there are missing some comfort options. In addition, it is a little too easily from around 100,000 inhabitants, as money difficulties no longer arise. But all that is really complain at a high level. Cities: Skylines makes just unbelievable much correct. And if I'm missing something, I can look in the already richly filled Mod pool.

Already, there is a First-Person-Mod, with which I can wander through the streets. An auto-save Mod exists, just like the mod that automatically breaks away abandoned buildings. It comes after barely.

TL, DR
Anyone with even a hint of enthusiasm for City-Builder, which must Cities: Buy skylines. The price is absolutely fair, there are hardly any bugs present and the game will not only due to its modding capabilities - for incredible long-term game fun.

PS: Games Cities: Skylines on an iMac. The game runs on both Windows and Mac OS and even Linux. It is recommended that the Magic Mouse or replace the trackpad with a wheel mouse. Namely facilitating the navigation on the Map (Rotate View) immensely. Without wheel must be made of the Q and R keys.

Can be used as USB Rank: 4/5
November 8
I am a Noob Rank: 3/5
October 3
Very nice but ... 120 Rank: 4/5
May 12
Quite economical for the price Rank: 2/5
January 4

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