Game preparation:
The 4 series cards are laid out in the middle of the table between them. They pretend each 2x, to discard cards only ascending or descending.
The number cards are shuffled and dealt to each player 6 hereof and the rest will be laid ready a draw pile.
Aim of the game:
(If possible) All cards store!
How to play:
The active player always has to take at least 2 cards on one of the four stacks, as long as the deck yet exist. If the deck is used up, only at least 1 card must be discarded.
The discard pile arise in addition to the number of cards and it is only the top card of the stack can be seen.
According to the specification of each 2 series cards only cards may only be placed on the relevant batches that have a higher or lower value than the previous card.
It is for the players very advantageous if there are small a number as possible distances between the discarded cards, but sometimes it is because of their own card hand, not possible, as yet even a "quantum leap" store (eg. F. Stack with abzulegenen higher Maps: it is the 23 and it is the 55 stored).
There are but a small alternative in this otherwise challenging game, namely the so-called "reverse-trick".
If a player can place a card on a stack, the difference of which "10" is exactly to the provided card whose filing is allowed and allows players thus, again slightly higher or lower deposit on this stack.
If possible, the active player may discard more than 2 cards, even all his hand cards. Of course, this should be done as part of a co-operative way of playing so that the other players a stack is not blocked in the short term.
Therefore, certain arrangements are permitted, indeed may never be shown integer values called or even cards, but "please include the stack nothing" notes a la or "here only very small jumps allow" or "mei, I have only high card ", etc. are there quite tolerable :)!
If the active player's desired maps stored, he pulls back to 6 cards in hand and it is followed by the next player clockwise.
Full time:
The game ends when a player can not store or the game was actually struck and all the cards could be accommodated on the stacks.
According to the game or the players have won ... :) if at the end of another 10 cards are "only" left, you have already achieved a very good result.
Variants:
Professionals require the filing of 3 instead of 2 cards and / or play with 5 instead of 6 cards in hand.
Conclusion:
"The Game" is a fascinating simple and tough game at the same time!
The rules are simple, the gameplay simple. But to beat the game seems almost impossible.
It is challenging, the more players play, because the cards distribution ever less transparent and the allowed arrangements are difficult.
The martial acting Kartengestaltung carries her also helps the players a little intimidating if it so do not "run" will ^^.
The game mechanics plays but again, despite all the emerging desperation in many rounds, yet repeatedly heranzulocken the players or to another round!
The inevitable luck proportion is here the drive because it must after all be manageable * G *.
A game that requires patience, not give up and this makes this so cleverly unnoticed that it is also just behavior when purchasing and all of a sudden in the domestic game shelf is ^^.
Further information:
- Publisher: NSI
- BGG entry: n / a
- HP: ...
- Instructions: German
- Material: language-neutral
- Photos (and reader-friendly text formatting): ...
- Online version: -