--Grafik--
Graphically has really done a lot. The Superstars see their real life like never before, especially when stars such as Triple H, Randy Orton, John Cena and Co. is really very well done. 2K fails unfortunately to get this level at every superstar upright, what's like but I find understandable because priorities must also be set. Spectators have before a slight improvement, but still look rather below average. Overall, a tremendous big step has been made in spite of everything visually.
--Steuerung--
The game controls like the predecessor, but there is a novelty: At the beginning of each battle, there is the possibility to lock up (a kind of quasi engage the enemy). With the Control Stick now both opponents have the ability so long to make a circular motion, until they called the. "Hot Spot" found. The color of the circle in the game shown then turns from blue to red. You then press the moment continue in said direction, one gains the upper hand. See this as a nice novelty since it runs even with "real" wrestling fights so. Thus, in general everything as it was. Fans of the series may need a match to get in again, depending on how long they have not played it. Newcomers may have to complete a few more matches, but should then also no more problems with the controller.
--Sound--
Yes love sound. Commentators cut here and there a new spell out, however, most of sayings from the offshoots of recent years but then known. Here it would be desirable times reinzubringen a bit of fresh air. The audience reactions are still quite weak. I see a need for improvement because the audience, as well as a good and varied comment contribute greatly to the atmosphere. What is, however, a positive note: In WWE Showcase mode (where you can re-enact feuds and stories from the past WWE) comes it between every now and again to ingame cutscenes which show a surprisingly lively commentary and crowd reactions. I assume that there original comment was used.
Sound technically total mixed in spite of everything.
--Spielspaß--
Probably the most important element, makes the game for fun? My personally clear answer: Yes, to a lesser extent.
The match play as usual, with big optical and small technical improvements. Despite many deletions (GET equal to), there are several modes to play, create, or the like.
--other remarks--
Unfortunately now come some things that I do not think so pleasing, as they have contributed a big part to play fun for years and then either simply do not have, or have been completely decimated. (The following refers to the latest version of the game since it may be that things are said nachgepatcht):
- No Custom Themes: It is no longer possible to load your own music to the console and to use, for example, own invasions. As some superstars get missed another catchment music within one year, dampens the realism if you want to edit it, and only has access to a limited number of songs
- Create a Superstar mode extremely limited: I remember the endless ways to manipulate superstars in the previous offshoots. Much is missing this year
Reduced memory locations for custom superstars from 100 to 25 -
- Much outdated. Yes, we know that the game often appear months ago has already been completed, but the split (separation) from "The Shield" for example, is already a good 5 months ago and the team is still going along with her old invasion on but .... ,
- ... There is the possibility of appearance and catchment to change any superstars. Unfortunately we were again at the point that it is not possible to use your own music.
Conclusion:
WWE 2K15 is a good wrestling match with room for improvement. The battles play accustomed well and it's fun. The movements of the players are more fluid, but it is after all still the old engine by. Here I would like to see you now finally it moves away and do not always have the feeling to have played it all before.
The visuals are very well done, the controller used well. Unfortunately it lacks some key features that you should not be nachgepatcht, I'll at least be greatly missed. 2K has made a big step in the right direction, but now it's time to go yet another forward.
My final evaluation are (scarce) 4 stars out of 5.