It's been a while since Colin MC Rae had not made about him on console. The 360 version being released in June, is that this gap has been utilized to improve the PS3 version? Compared to the last demo available on PSN, this does not seem the case. Level graphics, it's beautiful, ca on that useless polemics (the difference between 360 and PS3 is very light, except on a full HD screen). Accidents and distortion boxes are rendered. But the big problem with this is Colin playability. 360 was the case on PS3 and unfortunately no improvement. For my part, I have no driving experience. No mass transfer, we skate in sauerkraut most of the time and I feel that the vehicles are attached to a pivot axis. In short it is glorious. It's clear the developers wanted to move towards the arcade but at this level it is abused. So advice: a try before you buy because you may be disappointed if you want to Loeb. Colin This will not be the GTR Rally simulation junkie that have been waiting for. FYI, 3 runs and 3 vehicles are arranged in the demo on PSN Rican since 16 August 2007.