This MMO as you'll understand setting immersion in particular by its clean interface system which only displays the item when necessary (if you do not see your health bar is that it is at its peak, and the chat window is only displayed if a message was recently posted). Add to this a system referred to in the way of FPS, understand that targeting is not automatic and that a blow door it will target the enemy through the crosshairs in the center of the screen.
While on paper it sounds promising, it is clear that the fighting lack dynamics and prove repetitive. Indeed you have at your disposal 5 skills that change depending on your weapon. You will have the right to change between two type of weapon from lvl 15, but it never did that 10 skills available in combat, see 11 with the elite skill that will unlock later.
The interface as the gameplay suffers from a design intended to run on consoles, the result is quite unpleasant and results in a superficial and a bit gamplay friendly interface: windows can not be resized, you can open simultaneously two windows can not be opened at the same time the inventory of bank and that of his character!
This MMO like a bad console port, but nothing has been planned for life easier PC gamers, and is found in fact well below what the competition in terms of ergonomics or gameplay.
Add to that a very classic game with little innovation outside the craft stands out a bit without being playful. It is found not far from another park 'em, understand a mmo tasteless relying only on his license to be sold. Do not expect to find content sandpark said.
Furthermore the system is a server Mega brake conviviality and social side of the game: the players are mixed in various stages, you will find yourself in environments of foreign players suddenly nobody talks about local and you will never come across the same phase as friends, forcing you to teleport a little further to find them after loading. In short, a true kills rp, already there is no real support for getting (no houssing no rpg server etc ...)
In addition to this the server are not shown to be very stable and maintenance are done on weekends or weekday evenings.
And finally there are lag issues due to the location of the European server in the United states, Orange and Free customers being the most affected.
And best of all, the game dares to ask a subscription of 13 per month. I think it is not worth the and I think it will suffice to wait a bit to see it in free to play (without atonement): the cash shop (virtual object store) is already in place!
In short, it is not yet the mmo that will revolutionize the genre or dethrone WoW, far from it. Ultimately wait until it goes free to play to try it. But for me it is not worth its 13 per month.