Procedure:
In turn players play their cards in hand and lead their actions. You can use your own henchmen, remove enemy henchmen, change unrest marker, collect money or build their own buildings. Building permit its owner to take advantage of the district itself. So you can for example, collect more money, attract more cards in hand or remove unrest marker.
Some cards result in an event. Then the obertse card is executed by event deck. Through it can districts depopulated, demons and trolls used hervorrgerufen premature end of the game or fines to be paid.
Conclusion:
Ankh-Morpork is an action game with simple rules: You play a card and performs the appropriate statement. Although the action options depend on the card are lucky, you can still make some tactical considerations. I prefer to play action cards, with which I can use stooge or I build a building? Then I have to play before the money card, so I can pay the building costs.
The Schedules & the pictures on the cards are funny designed, which contributes to good game atmosphere - even if you are not familiar with the world of wheels.
Discworld is a very nice family game for a relaxed round.