To play:
Each player gets a 2-4 stack of chips in his color. This put his sheep. At the beginning of the game you take his entire stack and places it on an edge space on the board, which can be combined individually with each game.
The following trains run from then always the same: It is a part of his sheep stack (at least 1 sheep must remain on the starting field) and pulls it straight in one direction until you either strikes the stack of an opponent or the sidelines. After that the next player's turn. The game ends when no player is able to make a train (usually happens after about 15 minutes). Who then is the most spaces on the board, wins.
As simple as it sounds, is playing "full sheep" too. Here the game of course has no strategic or tactical depth. One can rarely more than 2 trains schedule because one often opponent sparks between them and blocked the planned path. Schadenfreude is guaranteed definitely. The ingeniously simple gameplay invites little players you to direct start. The short duration of a game makes sure that you rarely play a round. Through the flexible composable Schedule a match is equal. Especially with very narrow card you have to use his brain probably know more of an effort to find the most optimal way. This has "full sheep" also has a high replayability appeal. The funny sheep designed chips do the rest.
"Full Sheep" is ingenious, simple and entertaining. So a perfect prelude or nightcap for a game night with friends and family. The game is young and old bring some funny hours at the table.