Today I have now the first 3 Dungeons already completed upon receipt and can already describe something my impressions
At first I was skeptical about the fields moving the old parts 1-5 I had only played in dark memories and barely even begun I had with 6-9 had what already Free Movement, now ultimately but considered playable.
Man fields manner can move per pressing the arrow keys you move one square in the respective desired direction always a minute passes game time on the radar at the bottom right you can see you can walk around on the fields, initially quite limited but the large open meadows and fields later to change.
A pity, I find that you can no longer see properly on the basis of the classes which the Heal class is now I could the description in no rauslesen classic cleric there are no more, so I was initially quite gedummbeutelt because when I had to swallow more expensive potions , (Light magic from experts rank and druids have healing spells later as I now found out after few hours)
Nor can no longer respawn more Exp farms like in the old parts as the Monster, which from the beginning but for a relatively Crisp difficulty ensures especially when the bosses in the dungeons because I already requires several attempts.
Graphically to Part 6,7,8 and 9 course after 10 years of a good development even if now no Skyrim or similar but it can be quite impressive, the game runs on Ultra details, with AA and AF (shadow Disabled) on my HTPC liquid
AMD A-10 6800, 8 GB of RAM (no internal graphics card installed!)
Initially, it plays quite un-dynamically if you have but pushed through the first level and new skills unlocks through skill points are the however.
So far, it gives me a lot of fun, for only 30 euros, the contents of the box is also fantastic, a very nice printed cloth map, artwork, soundtrack and a digital copy of Might and Magic 6 (my personal favorite part)
I give the game but a star deduction Augrund of Ubisoft Uplay forced marriage, the lack of monster respawns and the poor class declaration.