So real expectations I had no intention of actually buying the game. This is probably also the reason why I say: "Dragon Age Inquisition is the game of Jehres for me".
I'm going to play my only glimpse the first 7 hours of play.
About the gameplay and the story I have here indeed around gossiping is not much ... so my impression in short form:
Inserted game and installed. In the opening trailer you will be asked to create a character. Because once looked over roughly - you have a choice between 4 races / classes 3 / and 4 per specializations. As you can already put together 48 different character with different characteristics - super! So quickly assemble a military dwarf, and him "a two-handed weapon in the hands of press" - set difficulty level on Nightmare and losgelegt (I love challenges).
The prologue introduces you to the story and makes a start with his group known (one-hand / sign warrior, Armbrsut-villain and Ice Mage). In the prologue you will become familiar with all control options and of course with his destiny in the game.
Prolog been through and released into the real game. My character had now level 3 and my companions Level 2. Fair enough I thought, now I would first like to do some side quests. Unfortunately, this was not readily possible because I was literally torn in the area with the first quests in the air (possibly but taken with the difficulty a little?). After the umpteenth time dying So back to the "development", visited the blacksmith and let explain what I can do with my armor and weapons.
Here you will be with the crafting variety downright slain (cool!). So farmed materials in the environment. Iron and cheap leather there are around en masse ('re also the most inferior materials in the game). Then back to the blacksmith - my dwarf given a larger two-handed sword and forged him an Iron Plate - my companion Warriors got a new sign - the magician unfortunately I could not offer (as unfortunately I had no template ("prescription") at hand) - my crossbow -Schurke got a few weapons modifications.
Thus equipped, I was finally able to enter the game. Opponents to "nightmare" are now beatable with skill / Movement / tactics.
As far as my game impression ...
The crafting system has been made very interesting. You have to find / buy, so the blacksmith can make the stuff templates. What materials can be used, a left itself (an iron / Sunstone alloy for the breastplate, why not?) Remains. This makes it possible quality, and even the appearance of influence Atributsboni.
The graphics are a double-edged sword. They succeeded, by and large, and looks great. But you realize that some things have been modeled in high resolution but others resemble a mud pile. Characters and their armor is really very well done - just like the battle effects (just great) - some vegetation and rocks are dissolved rather sparsely. Just me get the feeling that the game mostly a postprocessing antialiasing used "only". Of course it does its purpose but at the widespread Multisampling it does not come close (this is for me not a point of criticism is, but I just noticed). Rare is sometimes no antialiasing were used. This can be seen when non-player characters are faced with high contrast backgrounds - stairs without color gradation ... I currently play on 24 'with 70cm distance - who knows whether I with my 46 "would have noticed TV at 2,75m distance ,
This should have been my impression 7h. I would have after 30-40h written my review, this would have to be very degenerate.
Whether someone likes the game, most likely depends on whether you can generally start with the gameplay a bit and if you Dragon Age Origins knows or not. As can be seen from some reviews, should people who have strongly dealt with Origins be a little skeptical about whether Inquisition is the most high expectations. People, however, who have moderate expectations and generally are role players should take the plunge into the water. I am of this game since Skyrim and Dark Souls finally back completely thrilled.