I was really excited to have finally found a tablet game in the style of Battle Isles! And that the developers have even dared to provide a free demo version available, says that they are apparently convinced of their game - and rightly so! For indeed I was the first mission in the trial so compelling that I was even willing to pay the hefty price but quite the full version and I've just done the game times. For a "real" game (no phone / tablet machine money rip-off), the price is also quite ok - on PC and Co is added for poorer games often much longer. Until then, it was so smooth enthusiastic five stars. However, the game in the course turned out to be virtually unplayable unfortunately: Not because the developers have well - During the demonstration, the extremely long load time when loading a saved game though was already negative, but so could have been still alive (although it is a bit hard to understand why the loading of a few unit positions should last as long much conceptual work in the store and load logic invested, but simply load again the entire game again). However, the release of memory does not seem to be working before reloading. After the first start of the game everything is still clean and smooth (although you should have a precaution already started to best advance its tablet from scratch). But then you load the game another game, you could tell how the charging time will be extended considerably. And one has to load then waited patiently, the game crashes either completely (and automatically restarts, but no use, because the memory then been 'messed up') or the game stops responding to all inputs more - even the Android own home button no longer works or often only after a very long wait. An avid player, but you're almost more willing also to take into account. Then the unit will stop again in front reloading ;-) already experienced worse ... though it would have been at that time only three stars. But even this (Patience) principle refuses the game now in Mission 4 (or even five? The first of the submarines) by simply so stuck in train of the enemy and take the water Hexagons only a hazy pale blue area displays ... and unresponsive. I suppose this is also due to the faulty memory management, but who knows.
At this point in any case even my patience, then, is (almost) at the end. The game is not playable without patch. And at this price, I forgive now for the time being only one point, so that the developers might be on it carefully and prospective buyers be warned. If the memory problem and the crashes are corrected, the game gets immediately five star and another on top of it, because it's really well done and as I said, actually what I was looking for some time for Tablet's.
On my tablet is the way to a new Fire HD, but I believe that the problems have less to do with the device, as simple programming.