Great and extensive groups RPG in the classic style.  So saw Baldur's Gate 2015!

Great and extensive groups RPG in the classic style. So saw Baldur's Gate 2015!

Pillars of Eternity (computer game)

Customer Review

Who does not know that isometric PC RPG classic late 90s named Baldur's Gate, his successor Baldur's Gate II, the Icewind Dale series and Planescape gates element, all of which were developed by Black Isle Studios / Bioware using the Infinity Engine and the genre of Role playing newly established.

Based on one of the most successful Kickstarter campaigns some of the developers of the former classics have made it to redevelop an old-school RPG in isometric look and prerendered backgrounds and pausierbaren real time battles. And this RPG is to unite as many as all the virtues of the above title, that is, the individuality of each player and non-player characters as in Baldur's Gate / Baldur's Gate II, intense fighting of Icewind Dale Saga and a deep, interactive story like Planescape gates Ment ,

Players veterans who still remember the much-cited classics and these have played, will feel immediately at home in Pillars of Eternity.
From the graphical presentation (font / font color to the background, character portraits, menu navigation, isometric backgrounds, even the classic mouse as a cross), about the struggles (pausierbare real time, in all the actions can be planned without hassle) to the comfortable, but extensive Character Creation including very large selection of races and classes, everything feels all of a piece and you get the feeling of playing a modern Baldur's Gate. Only the AD & D license is no longer on the pitch, ie the gameplay takes place in a world of obsidian contrived (Eador), but in which there are detailed descriptions of the many details and backgrounds of Eador.
Be a feast for role players who like in a fantasy world (with day and night cycle) dipping deep and not put off even longer texts and there is a lot, but also in German! A Speech (in English) is for only very rudimentary and except for a few comments of the characters and rare passages will not take this quasi.

The main character can be based on six races, with all its pros and cons (even a semi-God is selectable), which up to four sub-races and eleven (!) Classes (where pretty much everything is covered by the barbarian to the Paladin, what you create from the old AD & D titles knows) and six attributes. Here, roleplaying typically not of any race also play each class.
Interesting and actually quite RPG developed the backstory of the character during the game, for example, by being asked about his past and then himself may choose the answer, if you have a military career behind him or maybe even had a doctor. These decisions then later in the game affect some events / quests and promote certainly replayability.
The other group members you meet throughout the game, and there are more characters than you can take in the group. The unused fellow then wait for the homes of the player and can even be sent on separate quests. If that's not enough, you can also create additional player characters without their own background, so possibly even to fill the gap in the group that strikes later in the game. For example, an additional similar barbarians!

The game world Eador itself is very lively and populated by a variety of NPCs that react among other things on the moral choices the player. Throughout history it is namely on the basis of his actions a reputation (eg mercy or kindness), which then has a corresponding impact on the interaction with other NPCs and party members or possible to be recruited NPCs.

But expect a huge game in the world not only discussions and struggles, but also a lot of hidden places with a multitude of puzzles.
The puzzles claim sometimes reminds one almost of an adventure, some are optional, but then accommodate most routes to rich booty and new locales. Even the players can look forward to his own home, with the help of which he may feel embarrassed additional money that you can equip with purely decorative but also useful spaces and objects (the home may well be attacked), and in which, as already mentioned, the not carried companion reside. This way, you can, if it is not active are in the group send on separate independent quests. After a certain time, they then gather experience and thus can also find rare items. A great idea.

The fights themselves offer plenty of room for tactics and are their role models from her claim in every way: with the progress through the game up to 6-member group ends blindly guided skirmishes without the benefit of the pause function in classic ESC key quickly in the destruction or death the group. Instead, it should be carefully considered, especially in larger skirmishes which enemy you approach first, where to place his vulnerable characters and when to use with a lot of damage, for example, spell.
And even during the course of the (real-time) struggle can a slow motion can be switched in which you can do tactical considerations without hassle. The adjustable difficulty here should accommodate all types of pay, where the game itself is quite demanding on the easiest level for inexperienced players of this genre.
Relax or regenerating the group to fight can only be, if it hits a warehouse. But then given to the necessary (and limited) utensils in the inventory to be present and to reduce them after each stop, so that often only a few, well-thought-breaks may be inserted before you can fill up his equipment back. In addition, there are various Rastkits that provide different bonuses or comfortable one uses a tavern, which although gold costs, but also the best recreational bonuses offers.
Thus, the detents is actually a tactical element. Class! Especially since wounded characters are fully healed again until the catches and they are struggling with reduced life points otherwise what is supposed to reflect their Verwundungsgrad.
There is also a Trial of Iron mode, the permanent death of the group on the death versprichtnur something for die-hards!

As in any good RPG also Pillars of Eternity offers a wealth of skills, spells and talents with which his desire nature can gradually high breed (there must be a Assassin Archer or perhaps rather a magic talented tank?).
Similarly, there are a wealth of objects to furnish his characters, what the classic addiction spiral after exploring even the farthest corners in search of the special sword or unique musket there is also increased firearms, since the developers incorporated many hidden places for prey have that you do not do at first glance identical identify.
Here let opponents even be due to loot what they carry. So it is no wolf kill and then find a sword and shield with him, but instead recyclable materials such as fur! These can be used by crafting turn scrolls, create enchantments of armor and weapons or potions.

Pillars of Eternity is an extremely comprehensive, real, classic iso RPG that fans of the old Infinity Engine titles can buy blindly, because it has all the virtues of these Games. Even players who with Wasteland 2 and / or Divinity: Original Sin could make friends, to be PoE have their joy. Only players who understand Age Inquisition under RPGs like Skyrim title, The Witcher or Dragon, will certainly not first warm with PoE.

Pro:
- Large, illustrated in pretty prerendered 2D isometric game world with day and night cycle
- More than 60 hours of play, when you've explored all
- Extensive character creation with a wide variety of races and classes
- Up to 6-member groups RPG
- Many potential companion with its own character and background stories
- Pausierbares real-time combat system, switchable desired slow motion
- Several possible game endings, depending on the play and its own reputation
- Strong RPG-heavy with a lot of text (in German) and rudimentary speech (in English!)
- Four different difficulty levels and Expert Mode on request a Trial of Iron mode!
- Extensive in-game encyclopedia
- A game by Obsidian Entertainment (including Neverwinter Nights 2, Star Wars: Knights of the Old Republic II, Fallout New Vegas)

(Contra :)
- Hello? This is a classic, huge RPG, what I damn well over a decade after the great era of Baldur's Gate waiting for! For me the perfect RPG experience with demanding tactical combat required. Since there may be by my side only flawless 5 star!

Contents of the boxed version:
- The installation DVD,
- Digital, downloadable soundtrack,
- A double-sided, approximately A3 Large (paper) Poster (Front Cover image Back: map of the game world Eador)
- The 75-page manual (in German), the style of the 90 manuals is kept very nicely and gives information about the races, classes, and attributes, and all the spells and abilities of the different classes contained lists and briefly explains!
Very very nice.

PS: Kickstarter Baker, so I had early access to the game!
PPS: Not for Steam haters the game requires Steam

Handel Meets Pop - Genial! Rank: 5/5
January 22
Catastrophic Kundenserivice of Beko Rank: 1/5
September 22
returned product 1 Rank: 2/5
September 11
Super 1880 2474 Rank: 5/5
July 2
Installation KO Rank: 1/5
April 26

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