The game has a core part, the "Jedi Destiny" and additional games for friends of pod racing, lightsaber duels, Rancor destruction and a dance simulation in Jabba's Palace. Jedi Destiny is the real story. Man chooses his character and begins a Jedi apprentice on the Wookie planet. The introduction is a familiar with the elementary control. Sliding, jumping, dodging, fighting. After that the story connects seamlessly and to get from one challenge to the next. When controlling bothered me only the handling of lightsaber duels. Individually it happening swords can not. Everything follows a clear process model: fending, gain the upper hand, attacking. That takes a little momentum, but during the Jedi Destiny disturb such duels not so bad. The other duels in which to ward off laser blasts, droids and fighters with the lightsaber attacks, jumps, slides, kick, punch, the power is using everything OK. It has a lot of fun and the scenarios are very varied. Also controlling the game progresses gliders and spaceships. The controls are well resolved. In the options the necessary actions are explained in item Help, but challenges a the right actions with a small, semi-transparent window means are explained. That means that you know how you have to approach a situation / control and contributes to the short time, because the game will remain in the river beautiful. If you have inserted too much, you start from the last checkpoint automatically. These are well chosen. It comes to no frustration. Quick you get routine and developed his own style. With slack movements, this has nothing to do. The game is incredibly dynamic and rewarding this with combat successes. Fast one is sweating wet and has earned his break. The first Xbox game in which I needed water bottles. To take a break is simple. Dismissed from the Kinect controller, the game detects it, the player is missing and is set to pause.
The gaming experience can be further enhanced if you enabled in the Options 3D (a 3D TV provided appropriate). The game gets a wonderful depth and support the gameplay dramatically. For example, the trips to the speeder through the Jungle are simply mistaken.
The plot of the game is a free Intermezzo in the timeline of the Clone Wars. Reminded me a little of the spirit of 'Republic Commando'. After worthy conclusion thirsts and a course for more.
The lightsaber duels are as already described too rigid. It degenerates rapidly into a headache. This also resulted in the star trigger, because the laser sword is truly the central element of the Jedi. There remains the hope that there are clear improvements in a possible sequel.
The podrace be fun, even if something is missing the drama. It's too easy.
The Rancor game I felt desolate as anything. Man runs around and destroys. Well, not so hot.
The dance-off is where you quickly overflows for die-hard fans of the place to the dark side and negative feelings developed. Han Sole dances like Frida on the Tuntenball ... Must not take so seriously. Smaller players or girls have their fun.
Overall, it is a positive advertisement for the possibilities of Kinect. Only the lightsaber duels require revision. The image has some resemblance to the Clone Wars. Since there is also potential for development. When sound I had no reason to complain. Just a suggestion in this regard: Put the Xbox in English. The German voices are just awful.