The attention to detail makes the game very nice, the environments are constantly changing, just as opponents and there are little mini quests in the dungeons on the open world where you within 2-5 minutes still some gold and experience can earn. The quests come at random, which is why it will not be bored when there are multiple play through.
The only two things I have to complain about the game are the cards that really every time generate new, so you should watch when you finish the game, because the card needs to be researched for each game start, and that the game extremely was runtergedummt. It's a role-playing and role-playing games are supposed to be given the freedom to make the character not only in appearance, but here the character brings a capability even with. Okay, the advantage is that almost all skills are useful anywhere and this will improve by itself, but you have to think really at all. At lvl 70 you get Paragon points where you can improve a level every 4 levels, but then also rather weak. For example, you can then, if any opponents hurt about 10,000 points makes per stroke, skillen that there are 5 points less. Or that all 4 Level lands 0.2% more crit. If you do that 50x (ie after 200 levels), it is only 5%. This is a bit like collecting PAYBACK points, you think you're gonna get something for it, but it's not worth it in truth.
Nevertheless, it is a very nice game, though the story is kept simple, in principle, go just about once to walk through the world and end up getting to kill a big monster, the side quests often run so if you tothaut everything wins you somehow. But fun. I highly recommend this game anyone who likes to play sophisticated role playing, where it comes to battling monsters.