How much is the bread? What the sausage? And there's the pear on another state may just cheaper? On a beautifully drawn game board, the four stalls, lovingly named and a slot to interject money. At each of the stalls next door a stack chairs were turned upside down in the storage basket, three goods cards are uncovered and laid out on the goods status. About the cards are the prices, in the form of the corresponding number of euros (1 euro to 3 euros). Each child will receive a purse and each 8 single euro, and a shopping list, on which the goods are displayed that need to buy it. The aim is to have shopped as soon as possible, without having to bring in between even money in the bank, because you possibly had none more. It is therefore necessary to assess what goods it where are the best at the moment. Firstly there are the articles on several goods stalls and second change after each purchase prices. If a child has bought a commodity, it must be the remaining two goods cards farther slide and a place to lay down a new, third card. In this way a product is sometimes cheaper.
So many things need to be practiced. The view "where" there is the cheapest goods, "such as" I walk the shortest path and "how much" money I have ever still available?
In the Professional version (indicated from 6 years), children can assess themselves in front, how much money they need and probably can "drive the bus" to use so that they can continue to run a field per coin remaining coins.
The game is very lovingly illustrated, has a very good and stable quality is built quickly.
A thoroughly enjoyable game, with lots of fun and the same time learning factor.