The question arises, what is actually new?
The main change is to allow the "True Performance Skating-", the attempt a realistic skating and bat control. It is therefore no longer shot with the "O" key, but struck out on the right analog stick. Otherwise, how had it checked over his bat. The really good idea but unfortunately totally botched by EA Sports. Obviously, the new controller was not properly implemented in the game. The passing game is gruelig, short passes come standard with what felt like 10 km / h as good as always the enemy on, miss, coming even after hours of practicing the target by miles. The resulting build-up play usually ends on the blue line with a slap shot. This is also almost the einizge opportunity in the NHL in 2013 to score a goal. Snap-shots go almost never pure, no matter how free and good standing in front of the opposing goalie, who holds almost everything. So he prefers hope the slap shot from the blue liner and a Appraller, but as könte be different, thanks to the phenomenal control almost always ends up on the enemy and in a perfect pass into his own thirds leads ... weird can quickly and accurately fit and meets with a snap-shot with no in advance to accept. Not that you understand me wrong here, the game is not difficult, but to achieve the control catchy after a few games to goals you score best just as long goal up by any chance the puck in the opponents' goal ends up. Unfortunately, and no longer has much to do caused by the slowness of Protagnoisten control on the ice with hockey. As the game behavior of NHL was even in 2004 realistic. So who does not want to look like their favorite players like old men running around the skating club on the ice, should übern in patience and hope that EA Sports the better riff with the control next year. Because joy comes from beautiful combinations and not arise by chance thanks to goals by siege situations.
My advice:
You join the lockout and let the fingers of 2013. Let EA Sports NHL a year's time to revise the control and to connect with the AI at a reasonable game.