Graphically, the single player campaign is moving at similar level to Battlefield 3. This is probably because the same engine was used. The missions are indeed become more action-packed than the previous, but MMN immmer more realistic than "Jerry Bruckheimer's" Modern Warfare).
The graphics of the multiplayer is largely be described as average. Here will be awarded by the press certainly no Höcchstnoten. Personally, I find them but mostly okay. Whereas you had to hold fair, that the graphic does not match the video standard you would expect today. Especially the Niveuau artwork from the single-player campaign is much higher.
These menus have been completely re-divided and designed. Here one must surely first purely Peeve, so similar is the case currently in the new PlayStation Store. But I think the longer you play, the more will be everything. In addition, the menus and background graphics are really nicely. The weapons menus are great and put the weapons, attachments, etc. highly detailed and beautiful in scene.
Soundwise is here also provided top class. Both the German dubbing voices (known from TV and cinema) are excellent, but also the music, weapons Sounds & explosions. Especially in the first mission there is an explosion, in which I, thanks to my 5.1 headphones I thought was right in the middle :). The Sound + Music include the shooter range definitely the upper class!
The control feels basically to just like its predecessor (both SP and MP). That means everything is somewhat slower and spongy as it is the case eg in MW3. That is certainly not to everyone's taste.
In single player mode, which falls on even less, but no later than the MP falls inertia. But this was already in the previous one point which met with divided opinions. But at least the game followed to the effect his own way and tries to be a Batman clone.
So far, the server ran stable (as of 24.10.2012), let's see how it looks after the official release. But like its predecessor, this should be stable, because the crowd is not as large as in Activions shooter.
Three points are made a positive impression in my MP:
1. The shells now no longer fly like big balls of paper)
2. The CoD typical "quick Scopen" is virtually impossible here. As between L1 press (weapons invest) and the actual time at which the weapon is equipped, already passes an unusually long time. This feels strange, but quite realistic.
3. Camping is virtually impossible, because you can see with activated drone the outlines (red outline) of the enemy even through walls. As you can see his opponents namely beautifully in homes squatting). That makes it although still not always easier, but it stirs at least something rare, because you no longer wonder where the shot came;)
All in all, Medal of Honor: Warfighter what could be expected as fans of its predecessor. No revolution, but good improvements in MP and a usual exciting story in SP. Who liked the predecessor, is also like the successor. The other way around the complainer from 2 years ago are now little reason have better find it. Anyone who is unsure the game should be simple retest times and make their own opinion. While online is an online passport required the MP can also be tested for a short time without. A few minor errors in the game will hopefully be ironed out, then I forgive also full marks.