Obviously, conventions, in Super Mario 3D world, there; full!
But what makes the charm of this game and makes it indispensable is the pleasure of playing.
Each level is a work of art. The huge job we quickly perceive invested in the details that make that we never bother in Super Mario 3D world. The difficulty is excellently proportioned: as and as the levels pass, better controlled characters, and the difficulty increases together.
Each mini-world has its own atmosphere, and tips must be understood to traverse levels add to the interest. It is not a beast in exploration or in the repetition of the same gestures world after world. No, the way to play can completely change between two successive worlds.
And again, I have not talked to different worlds gameplay, giving the game Captain Toad, or those linking a couse to unbridled stars or any error sentence you to start from the beginning: infuriating and pleasurable at once!
The game is accessible to children rather from 5 years (but it will be difficult). My 6 year old son now can finish only high levels of medium difficulty, with practice. Children play in groups, up to 4 simultaneously. If they block mode "almost invincible" is automatically accessible but not necessarily activated, leaving the children the opportunity to travel the level and try their luck without "cheating" then. Uh, I sometimes used too :)
Their father plays rather only after a good start fun family between adults.
The game has a nice finish and contains additional levels to explore.
The latest levels are particularly difficult. Finally, I'm getting old and perhaps less clever :)
I had bought for me Bayonetta 2 and Super Mario 3D world for children, well I quickly left Bayonetta 2 in its case to take advantage of it.
Obviously, I expect a sequel.
If you want to know more details about the gameplay, there are a lot of online videos to show you, but they will not tell you if you are having fun or not.