Since most other has already been mentioned several times to play here, I'll keep this short:
* The story is practically superfluous and rather bleak, approximately from the 10 mission I did not read the mission descriptions already, because they do not matter anyway.
* The game is completely linear, one can only often choose the order in which you 4 or 5 of 5 missions plays. There is no advantage, but the disadvantage that there is no continuous story there.
* The game is easy, especially with stronger power forces are later the normal enemies only lightsaber feed, at the Sith opponents and the lightsaber duels decide more luck or "just often enough slap" on the output than skill.
* The locations of the level are great and guiding you through the entire Star Wars Universium.
* The levels was built from time to time a little change, a level functions without any fights and aims more on skill, a level is a racing game. A nice change, but more of it would have been better.
* In some levels there are mistakes in the design so that you can not finish the level, if, for example a wrong turn comes. Came with me but only once before.
Conclusion: Super game with small mistakes, but the feel is just right and it makes a lot of fun as a Jedi with a lightsaber fight. It's just cool to shake up a mix of samurai / knight and monk with his power struggles the common foot soldiers of the Empire.
Can you still buy the end of 2008 without hesitation!