I bought the Legendary Edition 6 months before and after 250 hours of play is still fun. This is due above all to the infinite number of quests-even after a season like my I still find new ones. Throughout the quest system is divided into main quests and side quests, which could give it from the main quests even more quiet in my opinion. Similarly, I find it a pity that the contracts at "Old Faithful the Dark Brotherhood" very similar (I had already several times a noble guest kill the dragon festivals). Overall, the quests are very diverse. The graph I find simply stunning, just like the great converted medieval style. Equally easy is this vast country Skyrim stunning. The light shade reflexes are also very believable. One thing I find, however, a bit sad, namely that all dungeons are quite similar and sometime a little more surprises offer (puzzles, traps, ...), which can then at 150 hours before boring. However, I need to connect many other, as already noticed that sometimes several characters have the same voice in me stuff synchronization. Actually, you'd think that for an otherwise very successful but game enough speakers should be to have ... In retrospect, I am very glad that I bought the DLCs with. Drag Born brings Solstheim a nice contrast to the cold, gray landscape Skyrim into play. Just provide here the dungeons a little more variety, as well as the story about Hermeus Mora and Black Books, which it to get a new Allow forces. Dawnguard my opinion also has a strong history. Also you get through the DLC's ability to turn into a vampire, which is a lot better than a werewolf, and to summon a horse, give yourself an expensive does not always buy. Hearthfire is simply a good balance, and a good addition. In normal life, people eventually build houses, so why not in Skyrim? The houses are larger than the erwebenden in the cities and you can build the rooms you need and is not reliant on what offers one of the Jarl as an institution. Finally, I want to point out a bug, but apparently does not always occur. At the place where one learns the cry "Drachenfall" Alduin does not. This is not just a shame, because you have to look for hours on the internet for a solution to the problem, but also because it is such an important point for the story.
Conclusion: All in all, a very good success Skyrim RPG with many Interaktiosmöglichkeiten. Graphically, it is for me to the very good games. Abwechlungsreich it is all and good stories has it also. Only because of something eifältig designed dungeons and the really annoying bugs, there is a star deduction.