Concerning the multi, which is the essence of the game is flawless, changing classes and items is done in a manner to progress more slowly than in other episodes but with a margin of increase much higher. Maps are grandiose thoughts and perfectly adapted to the multi, we feel that the developers have spent the time to put in place and the bet is successful. Again sound immersion is excellent, the publisher offers a multi-channel soundtrack and if you are equipped you will hear the noise behind you on the rear speakers when an enemy comes from the right or left you will hear the coming from the speakers of your right or your left, the subwoofer is often used for large explosions and impacts of tank shells.
4 classes are available (assault, support, engineer and reconnaissance) and it is important to play the 4 classes to progress seamlessly.
The game multiplayer is very very fun and you will spend many nights on it, especially if you play with friends (using the microphone is then essential to communicate and develop strategies to prevent or enemies of arrivals), a large been effort on the stats and now on the home screen you can have quick access to your stats and those of your friends or your squad.
The big highlight of the game compared to the competition is the engine that manages frosbite2 destruction, a building may collapse completely, or you can pull into a wall to make a hole, and thus be able to come back later this Wall drawing with the hole while being protected.
The interest of the game remains the game's multi is just insane, an additional map pack is already announced in December, and I think there will be more DLC to come in next year.
Really a great game to buy for fun or multi lifetime is almost infinite ...