After a very successful Forza 3 both graphically and gameplay, it was difficult for Turn10 to change her game. Yet, the bet is successful. Forza 4 is innovating in terms of gameplay. It's simple, all the characteristics of the cars are taken into account. So we fully feel the difference between driving each vehicle. Indeed, driving a propulsion will feel the rear sensitivity during cornering while this will be the front end for traction. Besides the weight of cars also comes in ... Graphics side, there is a better on some circuits over the episode 3. But it remains disappointing in some cases. I think of the stands where the repair is done by invisible mechanics. The worst of the game is undoubtedly artificial intelligence that is simply catastrophic. There are no other words to describe it. His idiocy is unacceptable. She bumps into you as if you did not exist, blocking you and smashes your vehicle. For cross, there is something fun. The number of strokes seem almost endless. Regrettably opponents who often are only there to get you in. Note some problems servers that can ruin your online parties. With nearly 560 vehicles (counting DLC), 300 events, a world tour and a full mode multi lifetime is enormous. What makes Forza 4 is the best racing simulation on consoles.