Ok the game was remarkable for its tracts and exploration side, but too bad, even on the small screen he is doing well, and anyway it's not as if the graphics on wii was incriticables (from 480p, while many people have switched to HD screens, it stings stronger now).
In short, if it's on mobile we want to play (not on wii / WiiU / dolphin), so we appreciate having it in his pocket and no problem is saccommode its small screen and small definition. From there, the game is very pleasant for its launch: vites remarkable music, large areas, total freedom, quests and NPC mass ...
And red string a story for once not too japaniaisante (no pesky characters and humor furnace top or 2 balls, silly side kick or characters traits totally outrageous ... it feels good!).
With regular tutorials but not overbearing either: you advance at your own pace, and if you just go for a walk to test the fighting or explore the world (wide), why not!
I'm not advanced enough in the game to see all the flaws, but I think we must be careful to manage its objects and not to sell certain important. Apart from that, those who have collectionnite can also handle complete their album.
The fights are interesting enough (beware, the game is more tactical to action, blows that automatically trigger the time the gauge fills, the tactic of combining especially its special shares with certain personal best by example by dropping a monster than an ally unbalanced, or by placing well to give special shots from behind the tank makes pdt blows Front etc ...)
Weapons are upgradeable by a system of "gem", and merchants offer them not as evil thing in the cities.
One can argue with a lot of NPC, and create links which will take you to see you offer new quests
The game is even known him to be very very long (some fans have spent more than 100 hours, although it should be feasible much less just staying on the main quest). It is true that the world is quite pleasant to browse and may want to give it "flanner" He has his little enchanting side and then you would move freely enough (jumps in the water, swimming etc.) .
The 3ds were already several jrpg, but it lacked a game like this: fight live (not turn), 3rd person view, wide world to explore, some gripping story, side quests +++, feeling freedom ...
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That type of jrpg missing on 3DS (attention, it only works on NEW 3DS, as noted on the case).
Even if this is just a remake of a Wii game that was a lot of talk at the time, we can welcome the technological prowess of this port, and congratulate able to give a second life to a game that deserves to be known.
Of course, it is regrettable to play this type of game on small screen, but those who spend much time on a handheld console will jump on it (all that play on wii or WiiU, so in 480p, is not plus the ultimate)
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A strongly recommend to those who invests in the latest Nintendo console. The others can still purchase the original wii game and play on Wii / WiiU (or for better experience, play via dolphin).