Gameplay Technically you have a little less freedom in the main missions compared to its predecessor. Could you look in Far Cry 2 approaching from almost all directions the mission objective, it is now required in part because you have to go undetected for example, to your destination or walking along in a cave. But do not worry, missions in which you light enemy drugs or weapons depots fields destroyed, there is still! The whole benefit of the narrative and staging. The controls are a little more direct than in Far Cry 2, but still could act more precisely. On Rook Iceland also there different weather and a day / night cycle has also been integrated. By the 12.01.2013 published patch, it is also possible to play notes and other ads, exclusive of the radar and the health indicator to turn to making them even more immersion into the game can.
Away from the main missions Ubisoft has incorporated a lot of sidelines. There are minor side missions that you can do for the inhabitants of the island. These traps usually quite simple like Get me plant A, B and search person are not very spectacular. Much more successful is the conquest of enemy outposts. To capture an outpost, it is all the enemies off it. But how to do that, one is left to itself. If you want to with machine gun and grenades armed opponents tidy reaming and thus risking incoming gain to conjure up the widest possible action fireworks on the screen? Or is it rather the secret version with silencer (mechanical (pistol), his knife? It is also possible near the outpost to provide ruckus to distract the enemy. In some bases also vivarium stand around where eg a tiger or bear can be in it. If you are smart, the animal can be free and lets the animal do some of the work.
You are rewarded for the taking of outposts with new weapons and makes the environment safer additionally, enabling a quieter explore the surroundings. Furthermore you collect throughout the game experience points for kills, fulfilling missions and other activities that you can spend with each 15-to-learn skills in three different zodiac sign. If you want to cook grenades before you throw or rather learn additional spectacular takedown actions? In addition, you can by collecting plants produce medicinal syringes and other valuable medicine or animals succumbed to eg make a bigger ammunition belt or backpack, which you can store more. Furthermore, one can fulfill orders messengers on a quad to collect experience points and money or play poker in a local bar. Among friends you can also measure in the trials of the Rakyat tasks where you have to turn off as many enemies as possible in a short time and casually destroyed container, which grant bonus time.
For enterprising explorers, the two islands offer a lot. The developers have hidden 120 relics, unlock the special weapons or letters, which you can learn about the history of the island when the Japanese were stationed on this during the II. World War. This and the outpost easier to detect, it is necessary to climb in the best Assassin's Creed-style watchtowers in order to decrypt the data on the radar. That's always been exciting and the foresight is impressive on the spire.
Audiovisual you can complain about 3 little in Far Cry. As mentioned in the German dubbing is due to the many well-known speakers (such as Leonardo Di Caprio or Tommy Lee Jones) outstanding success and manages to convey humor and drama. The background music is harmonious, though it is now not a masterpiece. Also managed are the sounds of weapons and when you hear the grunt of a bear, one already scares along time and takes the legs into their own hands.
In graphical terms, there is a diversely designed, large and lively two-part island with lots of animals and plants, good lighting effects such as the sunrise and sunset, realistic fire, which spreads to grasses and trees. The character models are detailed, as are the faces, even if they do not set new standards. Foresight and texture sharpness go for console: In order, as the hit animations of opponents. The antialiasing could, however, be a bit cleaner, it flickers from time to time, shadows are drawn a bit hard and in many lines, such as radio tower lines, these tend to fraying. Needs improvement is also the performance. As you explore the island, there is always time to short jerks, cutscenes run at just 20 frames / second and therefore appear messy and choppy, tearing there is also observed. That leaves the ansich great graphics are a bit worse. In addition, Ubisoft has not probably made a lot of thought to the representation of the cool water. While water from 20 meters considered still looks pretty, it degenerates into 2D surface when swimming in it. Real-time reflections, there is little, and the animations of the water look unsightly.
Apart from the splendid and extensive single-player campaign, which employs about 25 h (if you want to see everything), there is a cooperative mode with six missions. This even tells a little story, though, therefore, come the four protagonists rather silly and the whole drift quickly to C-movie level. After all, it brings an a few laughs. Unfortunately, the cooperative mode, in contrast to the campaign, a few bugs. Partial stocking a cutscene the continuation of the gameplay with long load times. In the first mission I have experienced it for a mini-game in two of four cases, nothing more was going on and you had to restart the mission, because a script has not been triggered. However laudable the service, Ubisoft enough soon receive new Koopmissionen after.
As in the single player, you collect experience points, missed the character bonuses and enhanced weapons. Up to four players can come together and make common hunting on the island of pirates. The coop mode reinvents itself not new, but it has always wanted nice between tasks in a mission where it for example applies bombs on a quad collect or in two minutes more enemies with the sniper rifle to catch than the other allies to get extra experience points. The online mode is playable with 16 people and includes four game modes called Team Deathmatch, Battle Zone, transmission and firestorm. As far as the online mode is solid and fun, but he now has not really something you need to see. The compound is stable so far and has low latency. However, there are problems with the Voice Chat, which sounds far choppy right. A nice extra is once again the extensive map editor. Here you can create your own map according to his will, placing numerous surface shapes, animals, enemies, buildings etc. and adjust weather and time of day. The card can then upload to be played by other people.
Ubisoft fortunately also the criticism from fans and the press believed. For example, completed enemies are not revived permanently occupied outpost to gripe while exploring in particular. They no longer appear after taking an outpost. So although it is sometime a bit quiet on the island and here it would have been nice if at least now and attacked an outpost, but I personally find it so successful. Furthermore, the opponents do not hold full assault rifle magazine anymore, but fall after a few shots to the ground. Later in the game and opponents come with heavy armor and even helicopters that want to make life difficult when you attack an enemy base. This makes the fight exciting, because the enemy AI is not bad. They can be fooled, but may accompany the player or call for backup, if you have not disabled the alarm earlier. The malaria disease, which has artificially extended the season in FC2 is as gone as the rusting guns, which I found cool the latter as an idea, but too often occurred. The fauna is it this time value to be referred to as such, because there are many more species of animals and they appear more frequently. From leopards, tigers, birds of paradise, to sharks, crocodiles and snakes and more. Worse, however, I find the fact that there is no more difficulty 4, the one demands everything and to frequent Help and Mission insertions, which unfortunately can only turn off the patch from 12.01.2013. Thus, the game is too easy at the beginning for experienced players.
Finally, would be to say that the game comes in a Steelbook with slipcase. On the cardboard sleeve are information about the game and the USK logo, while only is the cover on the Steelbook. That looks very chic and makes wonderful player in matter. There are also two Lost Expeditions missions, which offer again about an hour more in depth experience, though they have nothing to do with the story.
With Far Cry 3 Ubisoft is a great first-person shooter has succeeded in many areas compared to the current shooter competition, at least in single player, will prevail. The well-told story, playful liberties, as well as audio-visual quality make the slight performance weaknesses and the usual online mode forget.
Other Information: Resolution: 1274x702 (black bars top and bottom), hard disk installation size: 6GB, 1-2 players (offline), 1-18 online