To catch him, you have to fight their way through various levels by tubular structured enemy castles in different environments. In these many different opponents waiting in small and strictly separated from each other mini-arenas. Do you have an arena of all enemies cleaned by you sent them in HacknSlay-style with your sword in the happy hunting grounds, a door opens and you can enter the next Arena.
But not only the various enemy types and the powerful raid bosses, of which there are ten different, make it hard for you in search of your trousers. The floor falls sometimes without warning or bombs cost you some of your limited life energy. This you can but, along with gold coins and bars, go to charge every now and then by collecting discarded from enemies and chests hearts.
The controls are very simple, which I wholeheartedly approve. Instead you to massacre with dual-stick control by the imaginative designed enemies, sets the game to a Steuerkreiz on the left and hitting a simple button on the right side. To make an enemy, you must logically look in his direction. More Button There is no simple and praiseworthy.
Conclusion:
Who small but finely made HacknSlay games-faced comic look like in a great and not so martial, as you would expect of this genre, which is expected to come up with Trouserheart fully at his expense. A funny idea strikes successful gameplay with a simple, but catchy and full functional control, and a healthy dose of fun. The difficulty is not to be easy, especially when you think of the boss and the two different levels of difficulty. If I have to make a small point of criticism, then I would have liked a little more scope.