We start with a species with the population 1, height 1 and with no special features. In each round you draw three cards + 1 card for each species you have.
You can throw a new species to obtain a map either. Furthermore, one can discard a card to increase the population, or the height to 1zu.
Or you can play the card face down and thus equips a species with a new property from. You can for example get a long neck and so received extra food. Or be fruitful and thus automatically increase each round the population. Or one makes them the predator. Then other animals are eaten. This can, however, protect front where you can learn rock climbing, or live in the protection of the herd, or or or.
There are 17 different types of cards so that you can try out different combinations again and again or you have it not indeed know what cards you on the hand gets you always have to work with what you have - Evolution also runs not purposefully so. Furthermore, the decision is how a card does not use irrelevant. Increases to the population you get usually more victory points, but only if you can feed them well. You walk without protection, however danger of carnivores to be eaten. However, these can only eat smaller animals. So you have to make will inevitably be larger animal if it is for predators.
How to get out already read, there are incredibly many possibilities - and with very simple rules. Every game is new, each batch runs differently. Sometimes you can find favorite combinations, but also discovers always new variants. In some games come very late or not at all carnivores. In other games scavengers win hands down, in other parts carnivores. One wants to every game actually immediately try something new again and see how far you can get a different tactic.
Here the game is played in 45-60 minutes, optimally four. Couple the game is not to recommend a threesome already playable, five I find almost a bit much. Thus it is with us a game that's perfectly suited if we so around 23.00 finish another game and want to play something very banal not yet, but this is really played finished in an hour.
The issue is at stake is a double-edged sword. On the one hand affects all very abstract. It lays out cards and markers shifts. Some players have only a very limited really to create the feeling as animals. But if you then imagines what you just for an animal because such a huge cattle climbing can and horns, which is eaten by a long neck who lives in caves, then feels all at very thematically.
I got a little used to be with the game hot, after the first two games to two it I did not like, the games with more players on the other hand a bit more and now I am on it very curious, always new possibilities to try.
At some point one wishes then nevertheless times a few more cards, but there is provided a remedy, the first extension is currently running via Kickstarter. With this, the animals then take to the air. I am very curious and would also buy myself enlargement definitely.