Critical after 57 hours of play,
72 side quests completed,
and about 1/3 of the main quest.
Graphically it is very beautiful even if it is not realistic to 100%. Pastel colors stick well to the dark and magical universe in which we evolve.
At the level of personal customization you really can change only in a very advanced face. Note that it is possible to acquire a home game with a mirror that gives the opportunity to change his mind at any time for free. Good idea.
4 races available: 2 races and two races of elves that are not called like that in the game's female characters have plastic sex bomb..
Koar uses proven systems in other games (handicrafts, + stealth assassination in stealth mode, picking, destiny gauge that increases during the fighting and which triggers a fatality, etc ...). So there is no real inovation, but the advantage is that the game seems immediately familiar.
The fights are very dynamic and nervous, suddenly playing on PC I play with a pad that seems more appropriate. The visual effects of the skills are very successful.
The combos do to trigger certain skills are nevertheless simple to be easily controlled in order not to harm the frenzy of battle.
The evolution of the character that fact through three skill trees: Witchcraft, Finesse and power. It is possible to invest in the three points or not. It is also possible to reset all the points invested by visiting some NPC. So we can redo her when we want to build. It is very very cool.
There are also a number of jurisdictions in which it has a point to be divided by level: picking, stealth, crafts, observation, persuasion ... we can also reset.
The scenario level, the main plot is fairly standard. I will say no more.
To the side quests you can find everything: bash mobs to retrieve items, making items, theft of items ...
Sometimes you have to take sides and some times we have moral choices to make: I'm going to be nice or I'll conned everyone?
As regards the universe, the background is very thorough and very consistent.
Simply put it is a world where fairy medfan (Fae) are present but are on the decline. Moreover a recent event dating back to a decade triggered a war that still lasts between one faction and the rest Faé of other races. Fae have the feature to come back to life after being killed, which is a bit problematic, especially during a war ...
So the world is upset: one crosses refugee villages destroyed, survivors of the front, people who profit from war, women waiting for their husbands to return from the front ... That contrasts with the next "magical" .
In conclusion let me say that for under 20 (PC) is more than a great opportunity.