Basically, "Black Stories" a communicative guessing game, very similar to the popular party pastime "Who am I?" - Except that here the riddle is not to be found on the front of the player, but at the back of the cards. The game works very simple: A player from the Round will be chosen as the game master or "master". He reads the players before the face of a card. Here can be found on the map 100 100 cases of popular now ten parts (and numerous offshoots) comprehensive Black Stories series.
Each card contains a small illustration of Bernhard Skopnik into one or two short sentences described bizarre scenario, to which the director followed the question: What happened here? Now the other players have the course of history reconstruct little by asking targeted questions. This must be or "no" answer all "yes". The solution is to be found respectively on the back of the cards. The Black Stories are all black humorous, original and often extremely far-fetched - but haggling is not here, the solution on the back is the only right! Some of the stories gathered here are real classics that have a long tradition and campfire are known from various "Urban Legends" -Sammlungen. In 100 cases, but is guaranteed to be a scenario that no one knows yet and is waiting to be solved together.
Theoretically, you can get started with just two people and alternately read the puzzles, but the larger and more communicative the round, the more fun the game is running normally starting. Wild speculations and imaginative ideas of the other players can cause a mystery is solved surprisingly quickly - or is never revealed until the GM finally reads the solution. In this respect the game is what you make of it. Is the playing group fun and has innovative ideas, like to think outside the box, then makes the game a lot of fun. If no real desire on the black puzzles or the often absurd resolutions are even dismissed as nonsense, the game falls short of its potential.
From the layout, the the anniversary box makes a really good impression. The cards with the puzzles, which are about twice the size of ordinary playing cards, are of good quality, printed from solid, shiny cardboard and high quality. The box itself is designed very resistant black box and the usual Black-Stories-style; the cover has an embossed and rotglänzende "blood" macules.
Conclusion: The Anniversary Box "Black Stories Best of 1 - 10" with the top 100 cases has nothing new for those who call all black Stories spending her own, but is wonderful as a gift and as a gift for a party with the invitation to play. For those who want to finally strike time and / or have never played "Black Stories", this anniversary edition is highly recommended. The 100 selected puzzles are all entertaining, crisp and a good look back on ten years of Black Stories.
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