God of War 2 performs the bloodiest history lesson in the world, with a focus on buyer say continued and block where others would rather just mess (So sit down, adjust the talk and be prepared for a permanent grin beglücktes make). The Presentation is consistently homogeneous and homegen is here translated with impressive because you can feel the sections in the game so fluently into one another, that the first WOW still continue to the end (only to be occasionally by a WOHOWOW replaced!). I personally have done to me shortly before the release date of the European version again the first part of Kratos-bang-drama to heart and am then flowing in the second part changed (So, rest on the throne was not really in the contract). Arrived after a really nice Cut-Scene in Rhodes, I felt, thanks to the surviving, but slightly more refined control, once positioned on the right end of the blade and gave enemies, as well as poor drops which put me in the way, according to the rules Art, on horns, helmet and Krabammel (Who keeps an eye out for natural hiding or secret rooms, which may also be a time, as known from the first part, take small artists break; P). Depend on it are also some hidden objects and find treasures which make a renewed by standing around the virtual tests, quite tasty.
From my perspective, is God of War II, that what I had hoped for me personally. A sequel, which continues all the predecessor accounted for, but we still tells an exciting new story in which turn out the words "extraordinary" and "Mighty" with every new step the player to their importance as worthy. Who was hoping again to drastic changes, was probably at that time of Legend of Zelda: Twilight Princess disappointed (It was not me; P).
Conclusion: If you could get lost in God of War, will certainly look forward to a new journey of "hero" Kratos and the game can set safely. All others I can say, "Borrow, games, and then buy kindly!"