So now to the gameplay:
One must first find some items that you can use then combined in certain places alone or with other objects in every room. The aim is to open a door to the next puzzle. This sounds boring, it is. Variety should not expect, because in most cases the use of objects is so obvious that one has solved the room after a few minutes. From time to time a little ingenuity was then but times proven and installed a couple of tricky points, where you then still something must exert the Gehrin. However, these do not occur, as one is normally accustomed to at higher levels on, but simply very randomly, in between are then re-4 level that can solve every child, because there simply object A must be combined with location B.
Also, that there are always 2 spaces between which you have to change, the game does not really varied, but rather promotes the opposite.
Level select:
Overall, at the time this recession 15 levels available. The game is so easy to create after 1-2 hours of play as many levels (/ rooms) are very easy. The levels are varied in so far as they involve different backgrounds and objects. Otherwise, everything seemed very drab.
Story:
The story reveals itself to me not really. You travel randomly through time, sometimes appearing caves, then you are in a cabin, etc. The end is not really genugtuend and should also promise a continuation, of which I have not seen anything still and there will not be even (hopefully) ,
Graphic design:
The textures look partly very spongy, but are you okay in particular. My LG G3 (UHD resolution) could of course represent something better, but here matches the price and the performance, I had no UHD resolution game awaits. The animations are nice, but there are no real highlights here, since only individual images or image sections are shown. A Anzoomen or out, would have been nice, so it often seems unsmooth and getting old.
Also the icon I like less, but that's a matter of opinion. In Launcher and on your homescreen it is very noticeable and does not fit in with other app icons. However, it is the point of the game is good, it is indeed to find a brightly lit output.
Bugs / crashes:
I've noticed no bug and the game is not even crashed. For a +, but that's in the size and scope of the game is no masterpiece. ;-)
Frustration factor:
Moderately. Some hard places are where you can agonize. Then it's back on with super simple level. Overall, not a game flow comes on and you have to force yourself to have to play the game over.
On top of that you have to navigate to the level selection every time, so you can go on the last level. Just press the Home screen, "Play", one begins the whole game from the beginning, at the first level.
Conclusion:
If you have already played all the other games, this game is a nice, albeit brief pastime, in which you have to concentrate hard. Free okay, the current 0.72, it would be me definitely not worth it. Because rather invest more and be fascinated by really nice Kniffelspielen as The Room (1 & 2). The scope is too little and updates with new levels are probably not in sight.
2 stars due to solid graphics, little / no bugs or crashes and the nice idea.