Jump to: Simple but well-thought-resource management, the lives of a variable pitch and a little luck of the dice. It's about producing, acting and consuming commodities for the purpose of acquisition of Victory Points, whose final value is determined jointly before the game.
For Würfelglück: 2d6 at the numbers coming 6 to 8 naturally most frequently and this should be kept in mind while placing its villages and towns. But since so many important raw material can be recovered only halt at other numbers, the most probable thing is not always the surest way to victory.
There are also a few action cards and the inevitable road to link its settlements. That's it.
Really fun settlers then only with 4 persons. With 3 players, quickly forms a 2 to 1 axis with each other leads in action that one is acting more or less marginalized. Not always smart, but probably human. Who wants that the cleverest player wins in constant regularity at the table?
What do you like? The game is quickly understood and by the luck factor of 2d6 also new players after the first game quite possible to successfully complete a round on the top step of the podium!. For this, the now stable pitch come quite apart thanks to existing edge parts and the loving design of the cards from the well comprehensible Instructions.
What do not like? Well, I'm not a fan of plastic stones in the settler versions in recent years. They're not bad design, but act because of the bright colors and the simple material ultimately much cheaper than the game idea deserves.
What is a must? Either the sailors or the Cities & Knights expansion is compulsory. Only by acting Settlers of Catan right around and is sophisticated enough to not get bored after repeated game yet.
The Special Edition is supported juhu this app. I like apps board games when they bring forward the game as Leaders. There you can plan vulgarities via app against other players there are common attacks or assassinations so that their impact is really surprising and not by the pitch or whispering are announced at the table. Here, however, it brings besides the dice even more luck or coincidence with in the game, in which the robber, acting through the treasures of Catan active, but it is still arbitrary. Do you need it? I think no.
All in all, Settlers of Catan is a classic which is brought out from time to time, even if you know the game for years. It is ideal for children aged 10, to accustom them with this simple form of resource management to more complex games, it was terra incognita or Smallworld. The price is fair, given the game fun for hours, even though he ultimately calls for an extension. Were it not only uncharitable Plastikbauten