Therefore, the expectation and the standard for the successor for all of us was of course incredibly high to outrageously: P
From the beginning of time D3 I no longer really need to write a lot, additonally yes enough 1-star reviews here.
Anyway, I had played in the early days quite a bit and was then but angry after the initial euphoria over the chic graphics on many things, some were not changed until today. There would be such. As per account limited Char-places, only 4 players instead of 8 per game, a result if z. B. 6 buddies are online you have to be divided in 2 games. Real stupid. The auction house I have seen critical, but used. In my eyes, you could have let the AH with pure gold play quietly. But since there probably to too many different opinions. For real money I have never bought anything anyway.
What I find really disappointing, but probably a new trend (see, for example, also development of Gothic 1 to 3 Risen.):
Why the hell should all be simplified so blatant now? Why can not distribute more attributes?
Where is the diversity of attendants go? Which "Merc" suits my Char?
For most people now uninteresting anyway, just when you walk around solo comes with a 3 potential companions.
Just the players do not expect too much ... not that he is still overwhelmed by thinking.
Clear but also meaningful innovations were introduced:
You had in D2 always a lad proclaimed "mulen", ie objects of the transmitted one to another Char, you have now ne Account chest, where it can be accessed with any char on it.
But what I most noticed negative at D3:
In all the time where I was playing, and they were often public games, I have not found one new real contact.
I can not count the people that I met in D2 and long maintained good contacts. In D3 me is that never happens. Everyone somehow made only his own thing. Maybe it's the average age of the current D3 Gamer Generation? Or maybe at the botched "Game creation", formerly mostly a conversation between players had developed because of a funny or unusual game name already. In D3? None. If one makes a public game and get people in, not even write the most back, run for 15 minutes with a with, then leaven again, then comes the next pure, the same game. The experience I had done often.
Meanwhile was really very much reworked and inserted in addition, it definitely kudos to Blizzard.
And yet, I simply lack the motivation to keep going. The air is just out with me. Over and over again the same areas abfarmen to still find the Xsten subject? That was in D2 Although not much different, but since then there were nevertheless still really fun PVP matches. In D3, although there also PVP, but somehow it developed there for me no more charming. What was that runterzugiften for fun earlier with the Poison Necro opponents with Nova on 1 HP and then to summon the Fire Golem: D Overall I, trade was very limited with other players.
I am afraid that with the years is simply my expectation for entertainment games increased. A simple "kill and collect" is no longer sufficient there. If I were again teenagers, maybe I would have given the game 5 stars? I do not know, but every now and then I find in ancient documents still times a self-written Schmierzettel with skill trees from Diablo 2, and then think back to the good old days.