In keeping with the game, we can get the artbook for The Last of Us to have to take a deeper look into first concepts and ideas of the respective characters and places. Thus we see the first drafts of Joel, Ellie, Bill, David, Tommy, the residents, the infected and so, what clothes you had planned for them, to marketing designs posters for the Erstankündigungen, the pack shots and various venues, the we roam throughout history. By the way there are small paragraphs from the developers who tell us about their backgrounds on these drafts. What did they want with The Last of Us to achieve? Which concepts pursued in the creation of the characters, what to broadcast, how to think? How are the places and buildings look like? All this and more we betray the boys and girls in this 184 page book. By the way: I am happy that as the infected look like in the game, ND's concepts have been partly real angle for my taste. The artbook has a high quality, from the band up to the individual pages, the dimensions are 23.6 x 2.1 x 31.2 cm (W / D / H).
For fans of the game and of Artbooks a clear recommendation, Naughty Dog gives us an insight into their background ideas like The Last of Us with them became an issue, as the first drafts of the characters and those infected have looked like, what they thought in the development of the protagonists and antagonists have the places for them were considered and how they should look. It is more image-heavy with small (Ab) sets to brief background description.