Well here we finally have the right to a series of serious books that does not rotate at one time or another video game derision. The analyzes, breakouts, take some very important points in the life of gamer he even take into account the habit. Nothing that this passage at the beginning of the book that, overall, asks the question: "To consider the lifespan of a game, he must take his actual play time or playing time coupled with loads to parties to the menu, the game over? " Without being an expert in literature, this book is interesting from a "scientific" perspective and sociological and helps to understand the habits and Player mechanisms and the media. Attention very few images is text and text.
When we see some books available in the shops of "Great names of the video game" (ie: Girl Power) it's nice to see that we can still find quality. Recommended for those who want to know more about a media they like (or not!)