As a sorcerer we do not yet really how this works with the spells, but the others know exactly what we have on it. Pegasus Games have since brought out a fancy new game idea, which ties 2013 Hanabi in principle to the game of the year. Each player takes on the role of a sorcerer's apprentice and has to try his skills against other players to prove. Each apprentice takes 5 spells out the mixed pile and provides them with the back in front of him, visible to the other apprentices. But you yourself do not know what spells you have. Now it is the other player by guessing, combine and off a bit of luck with their own spells. "What have the other sayings and what could I have therefore?" Did you guess a spell, it will take effect and for example lose other players one life point (you start with 6 life points) or can heal itself, etc .. If you guess wrong you yourself lose a life or may stop prematurely and the next player turn. Gradually, more and more spells are spoken and you can already better Exclude which are still present. The game is played over several rounds. Depending on whether you completed a round by guessing all 5 awards or other players off, you get different VPs. Who after 2-4 laps the most points wins.
A very nice new game idea. For Hanabi friends a must. Only the tiles for the spells I find a little hard to spot if you sit at the table with several, you have to lean over in advance.