Criticism:
Carcassonne is quickly prepared, so that you go for 2-5 players immediately. Who does not want to need 10 minutes for the playmaking every time, is right here. In addition, the gameplay is relatively easy to explain, although making a few elements (such as the evaluation of the meadows, for example) a short reading essential. In principle, however, players with more experience against beginners (as with any Stategiespiel) a clear advantage. Although the drawing of cards is of course guided by luck, is due to the different ways to collect points a thoroughly I entered the tactical level. Errors are then punished mercilessly: Example I: Who cares only about cities, will be surprised at the end, when the opponent has the appropriate fields and it draws in the final meters. Example II: Who occupies all monastery, this never remodels sitting sometime on dry land, because he has no character at disposal etc. To run more tactical options to gain, so that also a high long-term fun is guaranteed. Moreover Carcassonne makes animal fun with a few friends, but is ideally suited for two players without compromising too. If you want to expand the gameplay after a few laps, can prepare himself to one of the numerous extensions. Some of them extend the game by new types of buildings and facilities very useful (eg extension I and II), while others (especially later) in my opinion less.
Conclusion:
Anyone interested in strategic construction and placement games (such as the "Settlers of Catan") interested and Carcassonne has not yet played, this has to catch up quickly. More than 10 years after the appearance of the "Game of the Year 2001" Carcassonne is lengthens become a classic ... and with full justification.