Yes, it's a shooter, not an action role-playing game and not a strategy game.
Yes, the levels and the equipment pack (not weapons) offer little scope for individual ideas.
Yes, there are anomalies in the game that a notice on closer inspection, then do not let go so quickly.
BUT:
No, that game has not yet lengths places where you desperately!
No, that is not the primary levels, and is not play crucial!
No, the game would not be able to play in a different time!
Reason:
On the one hand I find some extremely prejudiced reviews in the trade press. It is understandable that many players (myself) have expected something else from the game. XCOM is strategy, research and development, ... a shooter can offer little, and this one unfortunately not. But if you look at it first admits that it is just a shooter, no strategy game, then you can certainly have fun with the game. If a entgegenstapft a huge Muton, and one barely has ammunition, the ability healing for 10 seconds needed to boot, then just come on a note of panic in a.
The specific elements of the story are confused I do not deny, but on something like this must be able to take in, hey it comes to aliens (!!!), since certain elements can be ever accepted. Incidentally, is explained at the outset that the second base is the main base for XCOM, and that was there already researched, so probably the spacecraft, the skills cuffs etc. You simply have to think a little, should with imagination be no problem in many books that's so ... Otherwise, I think, unlike some Rezensienten distributed letters, tape recordings etc. but an adequate means the view of the "others" to tell. Staff at the dam, and how the "Is something the lake not" up to "we make you all ready" is coming a nice idea, not new, but still worth reading. And this is only one of many examples.
My only really big gripe with the game is the lack of interactivity. When I listen to a tape, says on the Chulski, she has never doubted me, you should say it to me but please do not, then I would like you to address it.
One thing that is also noticed in a review, is compared to Mass Effect - I do not agree, ebony-called point is the Mass Effect game The Bureau considerably ahead. In Mass Effect the choice of dialogue opportunities to play a role, this is unfortunately not the case.
Conclusion:
A solid game but whose predecessors have too much screwed expectations upwards. Find yourself on the fact that you're playing a shooter, a story with beautiful and good scripts (there are tons of worse, have been more hyped ... but that's another topic), that it is worth buying absolutely.
Always nice to keep the mold in the eye ... the sky, of course: In this sense,