Bioshock3 ?!

Bioshock3 ?!

BioShock: Infinite - Premium Edition (uncut) (computer game)

Customer Review

VORWEG INFO:
The game is Uncut!
You can completely in English games!
No bugs, because it was designed for consoles!

The game I have just played through, so I think I can write a comprehensive review. For Premium version to get right, because these diverse content holds that are not also in the regular version and this is reviewed here. Included are:

-A Keychain representing the Flankon where the KillerCrow-Vigor comes,
-a ca! 1cm! High figure of the hardest opponent in the game "Handyman"
-Artbook Game
stocking poster, advertising for the Devils Kiss Vigor
-2 Number for "exclusive" pieces of armor in the game and the soundtrack

I was it really only irritated the artbook. As it turns out the unboxing I have done well not to be expected. The Raven Trailer smells suspiciously soft-making, but is designed in some detail. Who like to use keychains determined his fun with it. Terrible useless I find the Handyman figure. Based on the package can only be guessed how big can be a such a figure. Since I have not bought on Amazon, but 1 day prior release in the store, I did so thinking of a figure around the 5cm ... but no, it is probably a figure for self-painting, circa 1cm. You can barely make out details. I can find no use. The poster is too small, you should select a foldable, larger model. With DVD cases measure, ie ~ 13.5 × 19cm you do not know quite where to go or the Plakätchen to hang something bigger postcard. The posters from the Bioshock 2 Special Edition were larger and do not fit at the moment. At the same time heavy paper / cardboard was used and no watermark / advertise Bioshock Infinite with imprinted. One thus obtains a poster from the game in mini format.
As I said at the beginning I could see only the art book as a useful addition to the game in retrospect. In the 30-sided, wrapped in blue textile book (also in DVD cases made) with golden imprint you will find a bit of background info about the design of the game content. The soundtrack I would like to, have liked to have made Bioshock2 on vinyl, but at least on CD. It's nice that you get it, but too bad that you have to safely store it, because the code is! 1 times! available. The same is true with the game content. 1 time used on a Steam account, you can not use it on another device such content. The PC issues, actually there are only wallpaper in different sizes, for multiple screens and 21: 9, are otherwise more than useless. It is well to screenshots or stills without HUD showing, at least for me, very unattractive places from Columbia. Here I have been able to find better wallpaper on the Internet.

So I would advise you that if you can do without the artbook to resort to the normal version of the game. The situation is different in the Ultimate Edition. Who wants to pay twice and can get to the artbook (and additions) a figure of Songbird, for me and probably a lot of players out there the character in the game. As a fan of the series you should look deeper into your wallet after all. I did this not possible.

The game:
As a fan of the series was a long-awaited Infinite mandatory title. Bioshock 1 I repeatedly swallowed, the 2nd part, I found contrary by some critics also very well done, even if the story was of course already tapped. So Infinite is not Bioshock 3. But I have to say that it exactly meets this character, namely a sequel, but without putting in the actual story. I would like to explain why my game is not worth 5 stars, but only 4:
The world into which one is thrown familiar and yet completely new acts. This is probably because that again the same initial scene was used, which I naturally celebrated as BS fool, but it is also represents a revolution. Why this is so explains the end of the game a little more, to which of course I do not want to go into detail here. Columbia, so the game world in BS: I resembles Rapture (game world BS1 and 2) actually less important, but then very well. It is indescribable generate Bioshock developers which atmosphere, but it is again exactly as before in Rapture. Of course, wanted it shows on the cold, superficial conversations of passersby on the coated artificial architecture that only so shine before patriotism and pride, the venerable sculptures, the slick soundtrack, which is again produced only by radios and gramophones and only by battle sequence under painting music is disturbed opponents without remorse, almost without moral traits.
All this is called "Bioshock", so it was also a good train of the makers, to call it that again. But why I attach criticism is that one is resting in my opinion the gameplay on the success of the series. Relatively early in the game you will be introduced to the so-called "Vigor". Each BS player knows that this only overtook basically plasmids from the first two parts are. Instead Eve is needed today "Salts". But in function and gameplay they serve 100% just like plasmids. A pity, I find that it has come to be hardly further. It feels like, "Yeah okay, had indeed with pure, is holding Bioshock". Where to stay in BS1 knew yet that they wanted to improve the people, these, however, have thus ruined and mutated their bodies, so "Vigors' in Infinite open ... they are there just because the resident Fink Company can produce. Attempting to upgrade the weapons and Vigor remains very close to the original. Everything goes on the Silver Eagle, which is the ingame currency and can under no circumstances all full upgrade (at least I have just upgraded a small fraction get). All that we know already from Bioshock. 1 and 2

So what saves Bioshock before the abyss into which one can fall as a developer with a 2 Sequel? The still unique atmosphere of the game world and a successful story. Today you can hardly find a game, let alone a shooter that captures a good story in felicitous atmosphere without violence and / or to act Platt. Shooter always have the problem of USK classification and are often characterized by this. Unless he has a good multiplayer, then everything is right.
"Bioshock" is a series that is convincing as Half Life by a film / book like story. Everything that happens I could look at myself as a player and about 2 hours as a TV movie or read a book. The story captivates, you want to know how it goes, why happened what happened. Unfortunately, however, also happens here selbiges as just mentioned. It uses old methods. Without hope too much spoilers:

FROM HERE SPOILER:

From the outset, it is clear, it's not about the girl but about finding out who you itself. In Bioshock 1 of Twist works damn good, see you, to see larger photo in play, never themselves. The Sidekick "Atlas" turns out to be someone completely different out. One is at the end of the son of "evil man" (the man ?!). The makers here make use of the possibility of "ignorant". Because when one player has no idea what is actually happening and why there is what you see at all. Unlike many as in the film, which must demonstrate a setting course, it is in games like Bioshock and open, "playing with the ignorance of the player". In Bioshock Infinite happen again exactly that. Right from the beginning it is clear that the founder of the city "The Man" is. It even seems to be the opponent. There is a daughter of "the Man," which you should find in order to pay off an alleged debt. More info you can not get.
To average this story may sound, it is so exciting but then also built. As one learns the opponent complete hardness of a dictatorial regime, which has unlimited resources and many technical refinements. An immense amount of propaganda, very blatant racism coupled out with a will, why all this happened and who you are. This inevitably leads to a more than intense gaming experience.
Up to this point I can BS: I also recommend and give full 5 stars. But then towards the middle of the game to put my enthusiasm for this animal artificial world full of false pride, delusion, ideology and hatred. Because from then on, I realized, "Oh, okay, I'm ...". I consider myself as a not too smart. But anyone who has played the first two parts of the series, knows the tricks of the makers and knows where the game leads. Who still listens to ALL Tonmittschnitte and think briefly after each call, which can open up everything quickly. If you have then seen the movie "The One" and the series "Sliders" has actually been lost. From then on I languished namely's game, knowing and hoping that the Bioshock developers can still forking out some shovels. But somehow get out if they do not yet have even come up with a different twist to the charm. The fun of a solid Shooters continued unabated, the story there is. Through this gaffe to give a game too early too much information, I can not give full 5 stars. I would have liked something other than a "story infusion" of the first part, even if I can as I said when this not imagine a more beautiful sequel here.
Oh, and the Songbird is probably one of the game characters who will remember the long term to this game. Even if it's just another infusion, namely the big daddy, he manages by rare Autreten, unique character design and lack of character as a pure protector (just as it was the Big Daddy) to inspire.

No spoilers MORE

Conclusion
Bioshock Infinite is a solid, relatively short shooter that is fun, but the story (for me) is too predictable and thus not so captivated me as once Bioshock 1. The playing techniques are known, the graphics are great, but also does not bring Revolution. If you like shooter with atmosphere is more than good hands here. Newcomers to the series will have immense fun, even though they will not understand some allusions to the old parts. ALSO: Buy, Play, have fun, do not fret about it, if one could foresee the end =)
I had so much fun! If I my mind to BS: I should express in their own words: "infusion, but rough horny!"

+ Good graphics
+ Original story
+ Outstanding good characters and character designs
+ Good soundtrack
+ By weapons + Vigor good variations when playing

+ -many Famous game content from the first parts

-vorhersehbare story (if you know the first part and sci-fi movie / book does not reject)
-kaum worthwhile Premium package compared to BS2
-no Multiplayer!
-Short cycle time of ~ 9-10h (with all Collectibles I have less than 15h used)

// The bugs of the previous speaker (vanishing Loots etc) I had not a single time!

Not obvious Programming Rank: 4/5
November 28
nothing to reproach 14 Rank: 4/5
February 20
12 jewels Rank: 5/5
January 17
awesome 7 128 6 1757 Rank: 4/5
January 30
Prohibits small! Rank: 2/5
January 25