Nope.
The game is the unfertigste Bugfest for I have ever paid full price.
An absolute impudence and cruelly optimized for the PC.
Let's talk about the good points
1.) Graphics -> on high settings looks BF4 brutally awesome!
2.) Sound -> really good sound, which creates together with the image of a super atmosphere
3.) Physics -> which is very well done and you can blow up a lot of things, good coverage benefits, balls and bullets everything is calculated physically good
4.) If it because times longer time reasonably bug-free running makes it good fun
Now for the bad:
1) charging times and charging time freezes.
Could not decide whether I hardly think the load times or the system crashes at the most annoying, charging and charging times have but then freezes put in place 1.
BF4 has, unless you're starting from SSD horrendously long loading times. On average, about 2 minutes per 70sekunden to multiplayer map.
If it can freezed times sometimes 10minutes be loaded at a time passes without something. And are moments from time to time.
With SSD are the load times on average 30-50 seconds per card, which would be okay. But I do not buy me specifically for BF4 ne SSD 180 ....
What invites to hell because there please before each match more than 1 minute at a time zusätzlcih to about 20-30 seconds pass anyway always in the statistics screen to automatically create a new map starts?
Ca 10-15% of the time you spend in BF4 you hang on loading screens which unfortunately often still hanging.
2.) crashes and bugs
BF4 is already 4-5x completely greased my only 6h Time. Often times the mini map did not work, or I had no weapon in his hand.
Sometimes the textures of the landscape have completely missed ??? or otherwise good sound was perfect from the wrong direction ...
For no reason the Framrate falls sometimes just by 60-90fps at 23fps for 2-3 seconds ....
3.) lags Rubberbanding, connection error, cruel Hit registration .... totally verhunzter Netcode ...
It's really annoying when you will be shot from positions where they can not be taken. This works because you previously fired, has a BF4 the shelling but not notified because of the cruel Netcode and then one is actually already death, without which one has the shelling ever registered .MAN running behind a cover, is suddenly immediate death and gets displayed that one was shot from the front through the front cover .... so countless times happen ....
Disconnections are just as random Rubberbanding encountered from time to time.
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Also 1 month after the release BF4 an unfinished bugged half-baked beta.
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A Graphics / Sound Blender first class in which anything hardly or not working