Most striking change is the location (Moon) or there lack of gravity. Which aims to move usually hopping. And despite negative reviews this, I finds better than imagined, even the Schmetterschaden "(crashing from a height with Schmackes to the ground and cause damage to enemies) is in my opinion not so listless, especially if you a little funk this. In addition, achieved more easily higher ground points, so it can scan the environment better.
And generally it is dearer to me to cover longer distances faster hopping than simply run forever, just as in BL 1 and 2 partially yes was the case. Vehicles, there are of course but again, a new that, as it should be different, also may bounce.
The graphics are not improved compared to its predecessor, in some cases even siehts slightly worse. The appearance is in itself something more pop and more colorful than its predecessors, which I would not have used, I found the dirtier "style better. Ansichtssache.
The weapon's no Slag, it's there now Kyro- and laser guns, I also find much better than the Slagkram. Otherwise, the loot just as we know the loot, only in the first round, one should not expect too much above blue weapons. What I do feel as an improvement to BL 2, you can also use white and green weapons well, and generally "keep" the arms longer than in BL2. In BL 2 could, esp. In the more difficult modes, yes even good use weapons just Lvl, then were simply get too bad. In Pre-Sequel I use weapons partially easily over 15 Lvl away, which I find much more successful than in BL2. The "weapons durability" in Pre-Sequel is so much closer to BL 1 to BL as 2. I find as I said very positive.
The scope of the game is ok (20h when very ranhält and not all side missions makes), even though he obviously does not reach to BL 2. However, if you take the time to explore the area can also be more precisely a multiple gamble of 20h.
The characters are in my opinion very successful again, the extra skills make really fun. A must, especially in the Coop, is the claptrap character. Although not the strongest, because you never know what happens when you press the L2 button, just makes it a lot of fun, mainly because the players have the Mist also join then. And the completely confused skill tree completes the whole as well, it is one funny chaos.
It should be noted that this part is a real Borderlands, Borderlands who is like a rule like also the Pre Sequel. Mir makes it in any case a lot of fun, despite the minor flaws (complain at a high level) I would give it 5 stars, but one star deduction's for the biggest annoyance for me, the difficulty level.
One can practically, especially in PT1, no side missions with an appropriate level rise do without you then bored to death. Even without any side mission is far too easy, if you do side missions will then finally the grotto's boring walk, this is simply not true balance.
Oh, I can still recommend and looking forward to coming DLC`s.