It is certainly inappropriate to speak in connection with a first-person shooter of realism and authenticity, but exactly those words come one in the assessment in mind.
It has been almost constantly an oppressive mid Penetrate sensing must rely on his instincts and quickly noticed that something in the reality truly is no fun.
As a game the newest branch of the Call of Duty series is as good produced that it's been scratched to perfection. Visually, playful and acoustically, everything is offered, what makes a top titles in this genre. Is just the background music during missions is movie level, which is hardly surprising, since Hans Zimmer is responsible for the soundtrack.
The main players are very detailed, the environments are varied, transposed movements believable explosions tremendously staged - the sparks can already be described as wonderful. Something there was not yet seen on a console.
The original speaker fit exactly to the robust types of dripping pathos story. The German dubbing is hopefully nearly good.
The solo campaign is divided into 3 acts, among other things, send a. In the favelas of Rio or to Afghanistan This time will be fought in the United States, the scene in the Moscow airport was controversial in advance - a good comment can help "4Players" find (Dier Notice is allowed at this point). With this level the makers provoke again strong, but they offer so that the biggest annoyance in the game. In the German version can be located on the senseless act of violence does not take part in the other versions can be can ask in advance whether you want to participate and leave a certain part. The minutes left a mixed impression - the one that is shown staggering, on the other hand will find people who glorify the terrorists if their coolness in suits. Narrative the slaughter is not necessary, the images made bad. Only the last few seconds are really important. A video snippets would have done it.
Narrative has a total of uprooted no leg, but knows how to impress with a few deft twists, almost to surprise already. In 6 to 7 hours one gets to see the creative guy. In the series, however, this mode is rather decorative accessory for multiplayer mode.
A novelty is the Spec-ops or Special Ops, are offered in the crisp missions for one or two players. It must be played cooperatively on a console or via Xbox Live. This mode provides variety, will hopefully be considered again in the next parts.
The certainly most used part will be the multiplayer mode, where you have to say much. There are again different (own) classes, countless weapons with modifications that can be earned by level rises, the overcoming of challenges. The variety of cards, rewards and play facilities will ensure that the stable server are filled breaking for months.
For Server policy of Infinity Ward, I can not comment; it will be an eyesore especially intensive and communities players. Who but rather occasionally plays online, can hardly express criticism.
Modern Warfare 2 will have a say in the competition for the crown of the Game of the Year certainly a due word. The hope of many fans was worth in my opinion. It is not just a rehash of its predecessor.
Due to the unnecessary airport scene at which the media and politicians are hanging back at the earliest opportunity, as well as the kind of neglected geratenen campaign there are "only" 4 stars. Technically and playfully you will find nothing better to date.