Okay this game is beautiful (graphics on top of current technology little we have a powerful PC). The scenario is interesting and movies many nice. The handling is exceptional compared to the first Lara Croft or the perseverance needed to succeed a jump ... Escalations sequences really are staggering (especially climbing the radio tower) and the use of ice axes really easy. The puzzles are not too complex especially with the goals of visualization system (instinct mode). A skills system improves the qualities of character and the weapons used. Only downside countless scripted sequences that come straight from the adaptation of the game for consoles like: -press quickly on E and F and alternately on the right and left arrow keys and then on the left Shift key to complete your opponent Crystal Dynamics has probably wanted to save by making a single version for PC and consoles, but PC gamers these sequences are really unbearable !!! A point to note also is that the developers apparently unaware of the basic laws of physics as it is possible to use the Z (forward) even once in the air after a jump ... Wave the past few winks recall the beginnings of the series as the origin of Lara 2 guns for example. Archaeological discoveries (authentic 3D representations of antiques) falls under the interest of exploration. The game is feasible in 20-30 hours exploring 75% of the premises. A great game in the end, which is undoubtedly the best fit for the mythical episodes 1 2 and 3 of Lara Croft's debut.