Il2 1946 includes not only the famous simulation games il2 forgotten battle and il2 pacific fighter, but all their extensions, and above all, compile the various corrective patches (except the last from 4.8.) .From ADDITION few well friendly aircraft were added (including the "george" Japanese that was sorely lacking in Pacific fighter) and prototypes never flew hence the title of the compilation: 1946. tutorials finally look like some thing short, even those with il2 or PF have nothing to lose in acquiring this version rather than having to look for different patches on the patches net.D'autant that 4.09 and 4.10 (which require 4.08) that add planes and missions are compatible il2 with 1946 and are not the only fighter pacific ... For the game itself I will take my criticism of PF at the time: a good graphics card is required, GeForce FX5600 to a minimum, to take advantage of different visual effects, including the beautiful movements of the water. No joystick must not hope to play the keyboard: it is almost impossible, and at least one spreader equivalent as a pivot axis of the joystick can be very useful, especially in the very perilous takeoff . The difficulty level is customizable within the interface, which allows for example to avoid twisting or takeoffs until we not feel ready to face a degree of realism that goes a long way in the simulation . For il2 has the advantage of not simply be an arcade oriented game dogfight but grows very close simulation for those who wish. Most servers running the latest patches, the main interest of remaining il2 networking dogfight, own this compilation can also be utile.Les servers can indeed accommodate clients with the same version of the game. The graphics of the decorations took a shot of old, but the whole remains pleasant. Note however that we can improve it with hidden parameters for newer machines so further than the interface, pushing things like trees, textures or water to a level "3" in conf.ini the file.