It took three drafts (namely the three Budokai) before finally arriving that any fan of Toriyama universe was entitled to expect: Dragon Ball Z Budokai tenkaishi. Forget the trips limited to a single line, forget the destructible scenery in just two or three places, forget the laborious flight phases. Tenkaishi reinvents the fight game by offering a total freedom of movement (the camera is behind the character), fighting a rare speed and especially huge completely destructible scenery. Of rare beauty, graphics finally come to bring justice to the manga. Characters that are for the first time almost all gathered in one game (another two, three that are missing but we quibble). Nervous and quick battles however require an adjustment period for regulars fighting game called "normal" but after an hour of grip, the pleasure comes gradually while the shots start out with more ease. Dragon Ball Z tenkaishi today represents the ultimate adaptation of a manga in play, with the only downside, however disastrous European music (unlike the Japanese version which enjoys the music of the series) and a mode "Story "fairly commonplace in the end. But beyond that, if you do not have a game that DBZ is assuredly one!