Since March 2008 I have the second yoke (incl. Throttle Quadrant) in use and am very satisfied. The first Yoke system I need to return with technical faults (Phantom-button-operation) in December 2007. Saitek promised improvement and early 2008 were revised Yokes marketed. Now everything is in order and with the Flight Simulator or X-Plane the Yoke system works optimally. Aircraft that are in reality actually flown with a yoke, now make the PC (or other platform) fun. Numerous user-definable buttons (in the game itself or using the Saitek software), the quadrant and the yoke together give a real push towards realism in computer fly.
IMPORTANT: Make sure when buying on newer devices from 2008 (if necessary ask front purchase). It is true that an incorrect button-recognition of FSX (and earlier versions) for the problem of arbitrary button actuation (without alerting you are unintentionally triggered functions in Flusi) blamed, but with newer devices after January 2008 there seem to be far fewer problems , Who gets to checking the Saitek forum will find plenty of tips and information to do so.