The rules!
Super easy, very easy to explain, and even for kids to understand.
In this respect, the informal term right on the box.
Optically very appealing, haptic standard carton parts, glass stones in 3 colors.
The trade division was also the first thing that spoiled me.
There are 4 colors of chips, but only 3 subjects for this so that a color with its 6 chips must be divided among the other 3.
(Yes, I know that the carping at a high level is because most Herseller have no extra-chip specialist. But if you do something, you should perhaps time to think about the "sorter" among the players)
But what I simply desire spoils the game has is:
It is Strunz desolate!
Although to a (whom actually? Snoring nose?) Of achso sudden course of the way "überrschen" but that really holds now limited.
The stone bed load, in which the space parts forever crazy, a non-skin around well and the fact that its target area always with somebody else has to share in the 4 player game (and to which I am referring) and thus always zuschanzt the other the same stones, reduces the fun factor so that all the players of games (you can tell it was not just one) Did unison: ". Yawn, nothing dolles and with the split gates is *******"
Much like players now argue: Is it super. Tactical component. Thinking, follow through stones, tactics and planning!
But for the game is not intended in my opinion, because it is supposed to be a fast, simple, entertaining game.
For Taktikschalchten there are other, much better games. (Stone Age, Thurn & Taxis and and and)
I think it is a completely bad buy and try again repel because it will certainly gather dust in the closet.