All I was "improved" liked the GC game.
-Niflheim Can no longer be left out all enemies were defeated. (It is said to be possible that a lighted Soulfire "addressed" once again offers this option. However, I fear that this worked well only in the PS2 version.)
-The Bug where the player could prevent Genis was forced to go play the Red Light, was removed.
-The Luck factor was removed. He is neither the casino nor in finding rare monsters and not the Red Light Game. Even with Zelos ExGem -personal- (In the PS2 version it still worked.)
-The "Gald Dragon" brings neither 10.000 gald yet he loses his annderen treasures.
-Bisher I have not geschaft to persuade Dirk to open it his forge. (No, not the Figurinenschmiede the right smithy.)
Well, I think that Lloyd must be just under 16% to perform its Hi-Qugi. Unfortunately this only once per battle.
The language is fully subtitled. Even in victory screen. Unfortunately, hiding the font that can not be hidden, (up to) half of the screen.
At least I now understand the Extaszenen without script. Oh, and in Nifleheim there (compared to the PS2 version) another Grand Cardinal as boss (Twice verscheidenen runs close to me from Random).
Qualitatively, the figures were revised positively in appearance.
The Umbox is, compared to those of other countries, a cheap box.
(Thank you, that we as Germans always get garbage -.> See also the Preordergeschenke of Harvest Moon / Runefactory series.)
Let's hope they do not circumcise Tales of the Abyss like, or not more be Tales of Destiny differ from the original ... although this remake, apart from the Storrylinelogik, was pretty good.