Negatives:
-A Fairly high hurdle. Many small and Situatiions conditional rules make it first very confusing. In most games it is so that when at least one knows the rules, can learn the game everyone else playing. At risk evolution but it is so that you meet quite early decisions that affect the game and you just have to know certain rules in advance. This makes the erstwhile at the beginning rather difficult. Even at five games we have repeatedly need to look in the manual in order to clarify certain situations. (Nevertheless, the effort is worth)
-The Manual is first very nicely done and has better a few things to explain many beautiful artworks and also Pictorial examples. Nevertheless, it is formulated quite misleading at various places, thus ensuring active Diskusionen at the table like because now what is designed. Some places are released as later in the game by opening the packet, new rules are added. For us it was so that thereby was some understandable. But possibly this criticism is simply due to lack of comprehension.
-Ablaufdatum. As in risk evolution through stickers, parcels and Rumgekritzel comes on the field only really live in the matter, it grault me from the moment where nothing changes more. The game can still be played and is still great fun but the "main adventure" you then behind him and plays halt "just" a changed risk. Here I would of Hasbro extensions like "The Settlers of Catan" want to keep it fresh.
-Spieldauer. 120 minutes? never ever! The three of us have already brought in about 2 hrs. And would Fifth we needed more 3-4 + hours. I must here also say that this criticism simply refers only to the misinformation by the manufacturer. I was never really bothered and I had played six hours.
At first glance, now see positive and negative almost the same. DEM is not so! This game is worth the money in any case.
Clear the entry is bumpy, it takes long and the instructions should learn best by rote. But it is never so that you would have no more desire.
My wife and I have to play it with three other people played and everyone wanted to definitely go back. When you first conceived it, it makes a lot of fun and wins by the additional packet and content if and at depth if you would start it again to grade hollow itself.
The problem with the finite additive content is solved with some creativity right fix and I hope it will be sooner or later in the network a forum form where you can exchange created content. This would then actually everything negative about the game ausgemertzt.
Five stars from me there, would Hasbro something like a video tutorial by QR code inserted (such as Kingdom Builder) so you have better examples of ambiguous situations.
Asonsten there by myself a strong buy recommendation!