This game has been a benchmark attached and even this it is good: There is no atmosphere on, one waits in vain for a change, always the same, all seeing opponents are clapped on the map every few minutes, even where it shortly before tens of opponents to the out has cleared the way. It's a stupid "Jetz I have to go there, on the road yet endlessly spawning enemies (as in Far Cry 2 is despite freely walk the world virtually every one opponent) off" ... "I'm here, I spatial times the 20 men out of the way to make after 2 sets dialogue with the target person the same again to the next destination. " ... "Oh, the 4 patrols, which I have just done, are back.". It lacks the story density, the depth. The tutorial is the most diverse part, you can feel that the graphics and great physics allegedly sacrificed most of the time and the story was rather secondary importance in the minds of developers. Then establishes BENCHMARKS God's sake.